Posted December 30, 20186 yr as the title said, how do i make a sword that is bigger that a usual sword in minecraft? thanks in advance!
December 30, 20186 yr I assume you mean this { "parent": "builtin/generated", "textures": { "layer0": "yourmodid:items/the_picture_name" }, "display": { "ground": { "rotation": [ 0, 0, 0 ], "translation": [ 0, 2, 0], "scale":[ 9, 9, 9 ] //<--- this scales it up thats it }, "head": { "rotation": [ 0, 180, 0 ], "translation": [ 0, 13, 7], "scale":[ 9, 9, 9] }, "thirdperson_righthand": { "rotation": [ 0, -90, 55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 9, 9, 9 ] }, "thirdperson_lefthand": { "rotation": [ 0, 90, -55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 9, 9, 9 ] }, "firstperson_righthand": { "rotation": [ 0, -90, 25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 9, 9, 9 ] }, "firstperson_lefthand": { "rotation": [ 0, 90, -25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 9, 9, 9 ] }, "fixed": { "rotation": [ 0, 180, 0 ], "scale": [ 9, 9, 9 ] } } }
December 30, 20186 yr You can do this stuff in the display section (top right) of BlockBench and see the results in real time Edited December 30, 20186 yr by Cadiboo About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
December 31, 20186 yr Author Eiachh, is that the code i need to use to make a item bigger? as in i can make it look like this? (make a weapon bigger, while still having the 64x64, 32x32 or 16x16 texture sprite? so that its bigger in comparison with the player but still has the 64x64, 32x32 or 16x16 sprite?)
January 1, 20196 yr 21 hours ago, _mac___ said: Eiachh, is that the code i need to use to make a item bigger? as in i can make it look like this? That JSON specifies the scale of the model, so in that specific case the model will be scaled up and made bigger by a factor of 9. 21 hours ago, _mac___ said: make a weapon bigger, while still having the 64x64, 32x32 or 16x16 texture sprite? so that its bigger in comparison with the player but still has the 64x64, 32x32 or 16x16 sprite?) Its perfectly possible, though manually dealing with the JSON is annoying (at least in my experience). About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
January 2, 20196 yr On 12/31/2018 at 5:01 PM, _mac___ said: Eiachh, is that the code i need to use to make a item bigger? as in i can make it look like this? (make a weapon bigger, while still having the 64x64, 32x32 or 16x16 texture sprite? so that its bigger in comparison with the player but still has the 64x64, 32x32 or 16x16 sprite?) I don't know if you still need it but yes with that code you could exactly get this effect. The 64x64 or any resolution would stay this just simply stretches the image like you would do inpaint or something. The "scale" tag scales up the picture on XYZ axis. That is the .json file of that item particullar that you have to modify to this. But the parent tag has to be "item/handheld" just realized now Edited January 2, 20196 yr by Eiachh
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