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[Solved] Creating a custom bucket


Glorfindel22

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I am working on adding a wooden bucket into my mod. My plan is for the wooden bucket to be able to pick up water and milk but not lava. I am nearly finished, my only problem is that the wooden bucket doesn't detect when I right click it with the cow. However, I have been playing around with the seperate item for Milk bucket which works perfectly. (I can drink & it becomes an empty wood bucket again). Below is my code.

 

Mod base file

package richard.RecipeExpansionPack;

//Removed the imports just to keep it shorter for you guys


@Mod(modid="REP", name="RecipeExpansionPack", version="1.0.0")
@NetworkMod(clientSideRequired=true, serverSideRequired=false)
public class RecipeExpansionPack {

        // The instance of your mod that Forge uses.
        @Instance("RecipeExpansionPack")
        public static RecipeExpansionPack instance;
        
        //New Items
        public static Item bucketWoodEmpty = (new ItemWoodBucket(5000, 0)).setUnlocalizedName("woodbucket").setMaxStackSize(16);
        public static Item bucketWoodWater = (new ItemWoodBucket(5001, Block.waterMoving.blockID)).setUnlocalizedName("woodbucketWater").setContainerItem(bucketWoodEmpty);
        public static Item bucketWoodMilk = (new ItemWoodBucketMilk(5002)).setUnlocalizedName("woodbucketmilk").setContainerItem(bucketWoodEmpty);
        
        // Says where the client and server 'proxy' code is loaded.
        @SidedProxy(clientSide="richard.RecipeExpansionPack.client.ClientProxy", serverSide="richard.RecipeExpansionPack.CommonProxy")
        public static CommonProxy proxy;
        
        @PreInit
        public void preInit(FMLPreInitializationEvent event) {
                // Stub Method
        }
        
        @Init
        public void load(FMLInitializationEvent event) {
                proxy.registerRenderers();
                
                //Language Registry
                LanguageRegistry.addName(bucketWoodEmpty, "Wooden Bucket");
                LanguageRegistry.addName(bucketWoodWater, "Water Bucket");
                LanguageRegistry.addName(bucketWoodMilk, "Milk Bucket");
        }
        
        @PostInit
        public void postInit(FMLPostInitializationEvent event) {
                // Stub Method
        }
}

 

ItemWoodBucket.java

package richard.RecipeExpansionPack;

//Again removed imports

public class ItemWoodBucket extends ItemBucket {
   
   private int isFull;
   
   public ItemWoodBucket(int par1, int par2) {
      super(par1, par2);
      this.isFull = par2;            // This is really important; That was what I've forgotten.

   }
   
   @Override
   public void func_94581_a(IconRegister iconRegister)
   {
   if(isFull ==  {
                iconIndex = iconRegister.func_94245_a("RecipeExpansionPack:woodbucket-w");
   }else{
	iconIndex = iconRegister.func_94245_a("RecipeExpansionPack:woodbucket-e");
   }
   }
   
   @Override
   public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
   {
       float f = 1.0F;
       double d0 = par3EntityPlayer.prevPosX + (par3EntityPlayer.posX - par3EntityPlayer.prevPosX) * (double)f;
       double d1 = par3EntityPlayer.prevPosY + (par3EntityPlayer.posY - par3EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par3EntityPlayer.yOffset;
       double d2 = par3EntityPlayer.prevPosZ + (par3EntityPlayer.posZ - par3EntityPlayer.prevPosZ) * (double)f;
       boolean flag = this.isFull == 0;
       MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, flag);

       if (movingobjectposition == null)
       {
           return par1ItemStack;
       }
       else
       {
           FillBucketEvent event = new FillBucketEvent(par3EntityPlayer, par1ItemStack, par2World, movingobjectposition);
           if (MinecraftForge.EVENT_BUS.post(event))
           {
               return par1ItemStack;
           }

           if (event.getResult() == Event.Result.ALLOW)
           {
               if (par3EntityPlayer.capabilities.isCreativeMode)
               {
                   return par1ItemStack;
               }

               if (--par1ItemStack.stackSize <= 0)
               {
                   return event.result;
               }

               if (!par3EntityPlayer.inventory.addItemStackToInventory(event.result))
               {
                   par3EntityPlayer.dropPlayerItem(event.result);
               }

               return par1ItemStack;
           }

           if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)
           {
               int i = movingobjectposition.blockX;
               int j = movingobjectposition.blockY;
               int k = movingobjectposition.blockZ;

               if (!par2World.canMineBlock(par3EntityPlayer, i, j, k))
               {
                   return par1ItemStack;
               }

               if (this.isFull == 0)
               {
                   if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))
                   {
                       return par1ItemStack;
                   }

                   if (par2World.getBlockMaterial(i, j, k) == Material.water && par2World.getBlockMetadata(i, j, k) == 0)
                   {
                       par2World.func_94571_i(i, j, k);

                       if (par3EntityPlayer.capabilities.isCreativeMode)
                       {
                           return par1ItemStack;
                       }

                       if (--par1ItemStack.stackSize <= 0)
                       {
                           return new ItemStack(RecipeExpansionPack.bucketWoodWater);
                       }

                       if (!par3EntityPlayer.inventory.addItemStackToInventory(new ItemStack(RecipeExpansionPack.bucketWoodWater)))
                       {
                           par3EntityPlayer.dropPlayerItem(new ItemStack(RecipeExpansionPack.bucketWoodWater.itemID, 1, 0));
                       }

                       return par1ItemStack;
                   }

               }
               else
               {
                   if (this.isFull < 0)
                   {
                       return new ItemStack(RecipeExpansionPack.bucketWoodEmpty);
                   }

                   if (movingobjectposition.sideHit == 0)
                   {
                       --j;
                   }

                   if (movingobjectposition.sideHit == 1)
                   {
                       ++j;
                   }

                   if (movingobjectposition.sideHit == 2)
                   {
                       --k;
                   }

                   if (movingobjectposition.sideHit == 3)
                   {
                       ++k;
                   }

                   if (movingobjectposition.sideHit == 4)
                   {
                       --i;
                   }

                   if (movingobjectposition.sideHit == 5)
                   {
                       ++i;
                   }

                   if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))
                   {
                       return par1ItemStack;
                   }

                   if (this.tryPlaceContainedLiquid(par2World, d0, d1, d2, i, j, k) && !par3EntityPlayer.capabilities.isCreativeMode)
                   {
                       return new ItemStack(RecipeExpansionPack.bucketWoodEmpty);
                   }
               }
           }
           else if (this.isFull == 0 && movingobjectposition.entityHit instanceof EntityCow)
           {
               return new ItemStack(RecipeExpansionPack.bucketWoodMilk);
           }

           return par1ItemStack;
       }
   }
}

 

 

Creator of the Recipe Expansion Pack mod.

http://www.minecraftforum.net/topic/1983421-172-forge-recipe-expansion-pack-version-012/

Updated to 1.7.2!

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Hmm... Nice to know I am not the only one that has this issue. I am still looking for a solution though. It's not a huge deal though since the bucket can pick up and drop water fine but I kind of did want to implement the milk.

Creator of the Recipe Expansion Pack mod.

http://www.minecraftforum.net/topic/1983421-172-forge-recipe-expansion-pack-version-012/

Updated to 1.7.2!

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Or use the EntityInteractEvent.[/Quote] Thanks that worked!

 

For future reference here is my code

@ForgeSubscribe
public void onEntityInteract(EntityInteractEvent event)
{
     ItemStack itemstack = event.entityPlayer.inventory.getCurrentItem();

    	if(event.target instanceof EntityCow)
    	{    
    		if (itemstack != null && itemstack.itemID == RecipeExpansionPack.bucketWoodEmpty.itemID)
    		{
    			if (--itemstack.stackSize <= 0)
    			{
    				event.entityPlayer.inventory.setInventorySlotContents(event.entityPlayer.inventory.currentItem, new ItemStack(RecipeExpansionPack.bucketWoodMilk));
    			}
    			else if (!event.entityPlayer.inventory.addItemStackToInventory(new ItemStack(RecipeExpansionPack.bucketWoodMilk)))
    			{
    			event.entityPlayer.dropPlayerItem(new ItemStack(Item.bucketMilk.itemID, 1, 0));
    			}

    		}
    		else
    		{
    		}
    	}
}

 

I noticed that a lot of other people have been having similar problems so I am considering writing a tutorial now on how to add custom buckets to your mod.

Creator of the Recipe Expansion Pack mod.

http://www.minecraftforum.net/topic/1983421-172-forge-recipe-expansion-pack-version-012/

Updated to 1.7.2!

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I figured it out last night, too. I actually came here with the intention of simply giving you my CowHandler code, but it's better that you worked it out for yourself.

 

However, in my mod I made milk an ingame liquid, and I have a problem where interacting with a cow with my wooden bucket prematurely uses the bucket, placing the liquid immediately. I'll figure it out, though. Anyways, for those who care, here's my CowHandler.class:

 

//registration = commented out in Fleshwerxx.class

package fleshwerxx;

import net.minecraft.block.Block;
import net.minecraft.util.MovingObjectPosition;
import net.minecraftforge.event.Event;
import net.minecraftforge.event.entity.player.EntityInteractEvent;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Item;
import net.minecraft.world.World;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.entity.player.InventoryPlayer;

public class CowHandler
{
@ForgeSubscribe	
public void milkCow(EntityInteractEvent event)
{
	ItemStack currentItem = event.entityPlayer.inventory.getCurrentItem();

	InventoryPlayer inv = event.entityPlayer.inventory;

	int heldItemID = currentItem.itemID;

	if(event.target instanceof EntityCow)
	{
		if(Fleshwerxx.debug)
			event.entityPlayer.addChatMessage("Debug: right clicked cow!");

		if(heldItemID == Fleshwerxx.bucketWood.itemID){
			inv.consumeInventoryItem(Fleshwerxx.bucketWood.itemID);
			inv.addItemStackToInventory(new ItemStack(Fleshwerxx.bucketWoodMilk));
		}
	}//else if (target instanceof EntitySquid)
		//Code to get ink
}
}

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