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[1.12.2]How to make a 3D model of armor(OBJ)


cyciling_XD

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Ennnn.....

I have a 3D model of the ant-man helmet, but I don't know how to get my armor to read it. (OBJ)

And I realized that Steve's head was like a cube. Would Steve wear a helmet that would show the corners of his head? It would look silly.

This is machine translation, sorry I can't speak English, I am a Japanese(XD)

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You can load the model and texture yourself, and then render them in one of forges events. 

6 hours ago, cyciling_XD said:

And I realized that Steve's head was like a cube. Would Steve wear a helmet that would show the corners of his head? It would look silly.

I think this is either a design choice for you to make, or I can’t understand what you mean.

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16 minutes ago, Cadiboo said:

You can load the model and texture yourself, and then render them in one of forges events. 

I think this is either a design choice for you to make, or I can’t understand what you mean.

Sorry, maybe I didn't make myself clear. I mean how to make a helmet with a 3D model.(it is .ojb model , not .json model .)

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6 hours ago, Cadiboo said:

You can load the model and texture yourself, and then render them in one of forges events. 

You will need to load the textures for the model and tell the ObjLoader to load your model, then store a reference to it and render it in a Forge event. 

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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