Ive installed mods but they arent showing up
Announcements
-
Recently Browsing
- No registered users viewing this page.
-
Posts
-
By perromercenary00 · Posted
Good days im working on this Costume underground dungeon the plan is creating a mineshaft tunel whit fully functional railway and rail switchs going deep down into the ground My hypothesis its than than the rails get created before the supporting stone blocks i was setting blocks whit Level.setBlock(pos,blkstate,2) in mode 2 i change it to 10 but the problem persist in the doorblock class it uses 3 as flag level.setBlock(p_52750_.above(), p_52751_.setValue(HALF, DoubleBlockHalf.UPPER), 3); i set 3 as flag the problem continues (i du not know what 3 means) this numbers are basically a mistery ===> i need the number mode to set a block into the world whithout doing any checks or triggering neighbors blocks ############# The nbt class has an Enum to make more redable the code is in "import net.minecraft.nbt.Tag;" nbtpos = entitydata.getList("blockPos", Tag.TAG_INT);// blockdata contains pos; if theres something like this for the setBlockMode that would be nice -
By perromercenary00 · Posted
this is a really old resurrected post anyway //values to nbt ListTag nbtblockpos = new ListTag(); nbtblockpos.add(IntTag.valueOf(blockPos.getX())); nbtblockpos.add(IntTag.valueOf(blockPos.getY())); nbtblockpos.add(IntTag.valueOf(blockPos.getZ())); entitydata.put("blockPos", nbtblockpos); ListTag nbtpos = new ListTag(); nbtpos.add(DoubleTag.valueOf(Pos.x)); nbtpos.add(DoubleTag.valueOf(Pos.y)); nbtpos.add(DoubleTag.valueOf(Pos.z)); entitydata.put("pos", nbtpos); //getting things back if(entitydata.contains("blockPos")) { nbtpos = entitydata.getList("blockPos", Tag.TAG_INT);// blockdata contains pos this.blockPos = new BlockPos( nbtpos.getInt(0), nbtpos.getInt(1), nbtpos.getInt(2) ); } this.pos = null; if(entitydata.contains("pos")) { nbtpos = entitydata.getList("pos", Tag.TAG_DOUBLE);// blockdata contains pos this.Pos = new Vec3( nbtpos.getDouble(0), nbtpos.getDouble(1), nbtpos.getDouble(2) ); } -
By TileEntity · Posted
To get Replay Mod to work on Forge 1.20.1, use the mod Sinytra Connector https://www.curseforge.com/minecraft/mc-mods/sinytra-connector With this mod, you can load Fabric mods with the Forge modloader -
As of now, the Replay Mod for Minecraft version 1.20.1 is available for the Fabric mod loader, but there is no official support for the Forge mod loader for Minecraft versions beyond 1.16.5. If you're using Forge and need a replay mod for Minecraft 1.20.1, you might need to consider either switching to Fabric or waiting for a possible future update that could include Forge support.
-
-
Topics
-
Who's Online (See full list)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.