Posted February 17, 20196 yr idk what is going wrong but when i load the client in eclipse it doesn't load my mod into the list of mods i am mainly experimenting with forge 1.13.2 If anyone can tell me where i am going wrong and point me right pls do. Main Class: Spoiler package com.saomod.main; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; @Mod(Reference.MODID) public class SwordArtOnline { public static SwordArtOnline INSTANCE; public static final Logger LOGGER = LogManager.getLogger(); public SwordArtOnline() { INSTANCE = this; FMLJavaModLoadingContext.get().getModEventBus().register(this); MinecraftForge.EVENT_BUS.register(this); } @SubscribeEvent //PreInit public void initClient(FMLClientSetupEvent event) { } } mods.toml: Spoiler modLoader="javafml" loaderVersion="[25,]" [[mods]] modId="saomod" version="0.1" displayName="Sword Art Online"
February 17, 20196 yr Author Figured out that the client run config is broke and you need to run the gradlew runClient gradle task to launch the client for now
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