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Posted

Greetings!

 

I'm getting lots of problems on adding structure to a world. There are only a few tutorials, so its really hard to learn this.

I tried all tutorials I found... sometimes I got errors I couldnt fix but the most times there was just no result.

 

Here are my classes:

mod_BlockLaunchPillar

 

package blocklaunch.islands;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.gen.structure.MapGenPillar;

public class mod_BlockLaunchPillar {


public void generateSurface(World world, Random rand, int y, int z) 
{

	for(int a=0; a<90; a++) 
	{

		int RandPosX = y + rand.nextInt(16);
		int RandPosY = rand.nextInt(200);
		int RandPosZ = z + rand.nextInt(16);

		new MapGenPillar().generate(world, rand, RandPosX, RandPosY, RandPosZ);

	}



}


}

 

 

MapGenPillar

 

package net.minecraft.world.gen.structure;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;

public class MapGenPillar extends WorldGenerator
{

public MapGenPillar() //Don't really know why this is required
{

}


public boolean generate(World world, Random rand, int x, int y, int z) 
{
	/*if(world.getBlockId(x, y, z) != Block.dirt.blockID || world.getBlockId(x, y, z) != 0)  
	{
		return false;
	}*/

	//Pillar generation
	int block = Block.blockDiamond.blockID;

	world.func_94575_c(x, y, z, block);
	world.func_94575_c(x, y+1, z, block);
	world.func_94575_c(x, y+2, z, block);
	world.func_94575_c(x, y+3, z, block);
	world.func_94575_c(x, y+4, z, block);
	world.func_94575_c(x, y+5, z, block);
	world.func_94575_c(x, y+6, z, block);
	world.func_94575_c(x, y+7, z, block);
	world.func_94575_c(x, y+8, z, block);
	world.func_94575_c(x, y+9, z, block);
	world.func_94575_c(x, y+10, z, block);

	return true;
}

}

 

 

If this is completely wrong an example would be nice.

Posted

is "mod_BlockLaunchPillar" your main mod file or?

 

Because if so it's lacking a lot of the required stuff for Forge to load it as a mod.

If you guys dont get it.. then well ya.. try harder...

Posted

Ah I see, well since Forge is not ModLoader, you don't need to name the main mod file mod_* anymore :)

Now I'd recommend you first create a regular block, and do some simpler things before you jump right into world gen :)

Actually before anything you need to learn to setup your forge mod's essential files, without these the mod will not even get recognized by forge and thereby nothing will execute which means nothing will happen.

 

Heres a great place to start for you: http://www.minecraftforge.net/wiki/Basic_Modding

If you guys dont get it.. then well ya.. try harder...

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