Posted February 26, 20196 yr Guys, when I call some method (GuiNewChat) to call previous chat history in custom chat method. Here's the result .. public void onRenderGui(RenderGameOverlayEvent.Post event) {if (Minecraft.getInstance().currentScreen instanceof NewChat) { Minecraft.getInstance().ingameGUI.getChatGUI().drawChat(1); } } How can I fix its location? I tried to add some glstatemanager class from referring some previous classes like forgeingamegui.class in that class... there the codes look like.. protected void renderChat(int width, int height) { mc.profiler.startSection("chat"); RenderGameOverlayEvent.Chat event = new RenderGameOverlayEvent.Chat(eventParent, 0, height - 48); if (MinecraftForge.EVENT_BUS.post(event)) return; GlStateManager.pushMatrix(); GlStateManager.translatef((float) event.getPosX(), (float) event.getPosY(), 0.0F); persistantChatGUI.drawChat(ticks); GlStateManager.popMatrix(); post(CHAT); mc.profiler.endSection(); } Edited February 26, 20196 yr by First_jenkins
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