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Posted (edited)

So I have been trying for 2 hours to get these textures to fix themselves but I have yet to succeed so I figured I would ask for some help from some people that actually know what they are doing. 

The PasteBin for my error is here

My GitHub is here

This is in Forge 1.12.2-14.23.5.2768 if that makes any difference.

Thank you for taking the time to read this and hopefully answer.

Edited by wsman217
Added forge version
Posted (edited)

Not read properly, as my answer would be for 1.13 :)

 

{
	"forge_marker": 1,
	"defaults": {
		"model": "all",
		"textures": {
			"all": "learningmod:fast_furnace"
		}
	},
	"variants": {
		"normal": [{}],
		"inventory": [{}]
	}
}

 

What is Model: "all" ?

And you don't have any model files in your git.

 

The Forge Docs - Blockstates

 

Edited by LTNightshade
Posted

"all" was meant to be cube_all as I was trying to figure out what the problem was I replaced that and forgot to replace it back. Also sorry this is going to be a dumb question but what do you mean by models?

Posted
@Mod.EventBusSubscriber(Side.CLIENT)
public class ClientProxy extends CommonProxy {
    @Override
    public void preInit(FMLPreInitializationEvent e) {
        super.preInit(e);
    }

    @SubscribeEvent
    public static void registerModels(ModelRegistryEvent event) {
    }
}

 

You don't register a Model for your Block...

 

Posted (edited)

Please upload your repository correctly so I can test it out locally. The root directory of your repository should be the root directory of your project with other files also included.

Additionally please post an up-to-date error log. 

 

Your blockstate file points to learningmod/models/blocks/fast_furnace.json but that file doesn't exist.

 

package main.java.wsman217.LearningMod;

Your package names should be lower case.

 

public static CommonProxy proxy;

CommonProxy makes no sense. Proxies exist to separate sided-only code. If your code is common it goes anywhere else but your proxy.

 

@Mod.EventBusSubscriber
public class CommonProxy

Don't have your proxy be an eventsubscriber, that loads the class regardless of the side you are on which is against the whole point of proxies.

Edited by V0idWa1k3r

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