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Posted

So I'm trying to get started and looking at creating a Tab for the creative menu....to start placing items...but there's not many tutorials that explains this...can someone please explain how to set up a creative tab?

In 1.13.2, creative tab is named ItemGroup.

You basically creates a class extending ItemGroup (registry name is passed in the constructor), and override ItemGroup#createIcon to return the ItemStack for the icon of your creative tab.

The easiest way to add an item to your creative tab would be to pass the creative tab instance to your item properties via something like

yourItemProperties.group(creativeTabInstance)

.

Some tips:

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Modder Support:

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1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

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Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

  • 3 weeks later...
On 2/28/2019 at 5:32 AM, DavidM said:

In 1.13.2, creative tab is named ItemGroup.

You basically creates a class extending ItemGroup (registry name is passed in the constructor), and override ItemGroup#createIcon to return the ItemStack for the icon of your creative tab.

The easiest way to add an item to your creative tab would be to pass the creative tab instance to your item properties via something like


yourItemProperties.group(creativeTabInstance)

.

how to register ItemGroup?

ok, i know. just put it, dont need register.

Edited by CurryRice233

  • 1 month later...

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