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Posted (edited)

What is the correct way to add a block to the world Ore Generation ?

 

i tried it this way (but no Ore found) 

package de.madone.ocdtorcher.world.feature;

import com.google.common.collect.ImmutableList;
import de.madone.ocdtorcher.block.ModBlocks;
import net.minecraft.init.Blocks;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.MinableConfig;
import net.minecraft.world.gen.placement.CountRangeConfig;
import net.minecraftforge.common.BiomeManager;

public class ModOreFeature {

    public static void Init() {

        BiomeManager.getBiomes(BiomeManager.BiomeType.WARM).forEach((BiomeManager.BiomeEntry biomeEntry) -> biomeEntry.biome.addFeature(
                GenerationStage.Decoration.UNDERGROUND_ORES,
                Biome.createCompositeFeature(
                        Feature.MINABLE,
                        new MinableConfig(MinableConfig.IS_ROCK, ModBlocks.BLOCK_ORE_COPPER.getDefaultState(), 12),
                        Biome.COUNT_RANGE,
                        new CountRangeConfig(20, 30, 40, 70) // Count, MinHeight, MaxHeightBase, MaxHeight
                )
        ));
        BiomeManager.getBiomes(BiomeManager.BiomeType.COOL).forEach((BiomeManager.BiomeEntry biomeEntry) -> biomeEntry.biome.addFeature(
                GenerationStage.Decoration.UNDERGROUND_ORES,
                Biome.createCompositeFeature(
                        Feature.MINABLE,
                        new MinableConfig(MinableConfig.IS_ROCK, ModBlocks.BLOCK_ORE_COPPER.getDefaultState(), 12),
                        Biome.COUNT_RANGE,
                        new CountRangeConfig(20, 30, 40, 70) // Count, MinHeight, MaxHeightBase, MaxHeight
                )
        ));
        BiomeManager.getBiomes(BiomeManager.BiomeType.DESERT).forEach((BiomeManager.BiomeEntry biomeEntry) -> biomeEntry.biome.addFeature(
                GenerationStage.Decoration.UNDERGROUND_ORES,
                Biome.createCompositeFeature(
                        Feature.MINABLE,
                        new MinableConfig(MinableConfig.IS_ROCK, ModBlocks.BLOCK_ORE_COPPER.getDefaultState(), 12),
                        Biome.COUNT_RANGE,
                        new CountRangeConfig(20, 30, 40, 70) // Count, MinHeight, MaxHeightBase, MaxHeight
                )
        ));
        BiomeManager.getBiomes(BiomeManager.BiomeType.ICY).forEach((BiomeManager.BiomeEntry biomeEntry) -> biomeEntry.biome.addFeature(
                GenerationStage.Decoration.UNDERGROUND_ORES,
                Biome.createCompositeFeature(
                        Feature.MINABLE,
                        new MinableConfig(MinableConfig.IS_ROCK, ModBlocks.BLOCK_ORE_COPPER.getDefaultState(), 12),
                        Biome.COUNT_RANGE,
                        new CountRangeConfig(20, 30, 40, 70) // Count, MinHeight, MaxHeightBase, MaxHeight
                )
        ));

    }
}

 

 

 private void onFMLLoadCompleteEvent(final FMLLoadCompleteEvent event) {
        LOGGER.info("Starting FMLLoadCompleteEvent");
        ModOreFeature.Init();
    }

 

 

 

Edited by LTNightshade
Posted

1.13.2 is pretty new. You might be able to ask @Krevik, but vanilla code is currently (and usually) the best resource.

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Posted

Well code seems to be similiar to mine. So in my opinion it's problem of registrying it. My way:
 

    public Main() {
	        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
	}


 

    private void setup(final FMLCommonSetupEvent event)
    {
		//here
    }

 

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