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Questions about Forge 1.13.2


Kleadron

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I see that the 1.13.2 version of Forge is being completely rewritten, but I have a few questions about it and future Forge versions.

 

1. Will this allow possible backwards compat for mods made in a previous version to work in a newer version? (1.13.2 --> 1.14)

2. Is this going to require developers to completely rewrite their own mods as well?

3. Will it be simpler and easier to make mods for Forge?

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1. Mods are not compatible in between versions except if the mod is tiny and the updates to the game were tiny. 1.12.2 -> 1.13.2 compat is impossible and there is no way to know about 1.13.2 -> 1.14 as 1.14 isn't out yet.

2. Depends on the mod, the update for one of my mods required changing a few type names, rewriting 2 heavily vanilla dependant classes & updating a library mod to 1.13.2. I took less than 2 days and could have been faster. Massive mods, as usual will probably require some form of rewrite. Badly-written mods/mods with outdated code will also require a rewrite.

3. Yes, and Forge will now support more features

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