Krevik Posted March 23, 2019 Posted March 23, 2019 Hello! I am having some weird problem with custom entities. I made a custom dimension with custom biomes, and also made a few new mobs. Mobs are working, I can spawn them by the egg, however the problem is: I cannot enter my custom dimension upon adding custom mob to custom biome spawn list. No crash log, it is just stuck on the "loading terrain" message after crossing the portal. Weird thing is that when I add mobs to spawn list and enter world that I've already played on, everywthing works normal. You can check my code here: https://github.com/Krevik/1.13.2-test/tree/master/src/main/java/mod/krevik/kathairis EntityType initialization and registration methods are at util/KatharianEntityTypes and at util/RegistryHelper and at util/EntityRegistry . Biomes are at world/dimension/biome/biomes What am I doing wrong? Quote
LTNightshade Posted March 27, 2019 Posted March 27, 2019 As EntityEntries are register afterward biomes, you should add your spawn in the Mod-Setup-Event like this: http://www.minecraftforge.net/forum/topic/69411-1132-biome-specific-spawning/?tab=comments#comment-335607 PS: You should not instanciate your Items/Blocks/... in the Mods Constructor, create them, when they are needed, in the Registry Events. Quote
Cadiboo Posted March 27, 2019 Posted March 27, 2019 On 3/27/2019 at 8:57 AM, LTNightshade said: PS: You should not instanciate your Items/Blocks/... in the Mods Constructor, create them, when they are needed, in the Registry Events. Expand Yep, it’s been fixed. The reason for this is that the mod constructor is WAY too early to instantiate your stuff Quote About Me Reveal hidden contents My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
Krevik Posted March 28, 2019 Author Posted March 28, 2019 On 3/27/2019 at 9:07 PM, Cadiboo said: Yep, it’s been fixed. The reason for this is that the mod constructor is WAY too early to instantiate your stuff Expand On 3/27/2019 at 8:57 AM, LTNightshade said: As EntityEntries are register afterward biomes, you should add your spawn in the Mod-Setup-Event like this: http://www.minecraftforge.net/forum/topic/69411-1132-biome-specific-spawning/?tab=comments#comment-335607 PS: You should not instanciate your Items/Blocks/... in the Mods Constructor, create them, when they are needed, in the Registry Events. Expand Thanks! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.