xFier Posted March 31, 2019 Share Posted March 31, 2019 Hi, I've dug around as much as I can regarding this, but having no luck. I'm attempting to change the spectral arrow effect/glow that surrounds a player. My current logic is this: Firstly assuming the scoreboard is set and the team color is correct. On RenderPlayerEvent.Pre we use: Minecraft.getMinecraft().world.getScoreboard().addPlayerToTeam(event.getEntity().getName(), teamNameGoesHere); event.getEntity().setGlowing(true); //At this point the player glows white. I can confirm at this stage the player does have the team I defined, and the team color is correct. What am I missing? I feel like it's a trivial issue or something I'm overlooking. But I'm really stuck Thank in advance for any input on the matter Quote Link to comment Share on other sites More sharing options...
Laike_Endaril Posted March 31, 2019 Share Posted March 31, 2019 I am doing this in my Dynamic Stealth mod, but it's quite hacky iirc...it's been a little while since I looked at that code. I'll post a link and you can play with it.https://github.com/Laike-Endaril/Dynamic-Stealth/blob/1.12.2/src/main/java/com/fantasticsource/dynamicstealth/client/RenderAlterer.java Quote Link to comment Share on other sites More sharing options...
xFier Posted March 31, 2019 Author Share Posted March 31, 2019 Thanks, I'll go through all of that and post back here how it goes. Quote Link to comment Share on other sites More sharing options...
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