Posted April 7, 20196 yr Hi, I want to make a mod in 1.12 where you can create a structure in game (like creating a village) that spawns specific mobs within the structure (like a witch hut). I cannot however, find the code that governs these processes, can anyone point me in the right direction to look? For example a class name that contains the relevant code, a mod previously created that does something similar, or really any advice would be greatly appreciated. Thanks in advance!
April 7, 20196 yr Author My goal is to basically be able to place down a special modded block and create an area that only spawns my custom mob
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