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Posted

Hello I am making a mod and I want to render something when for exemple the player press a key, something like an aura like this :

 

 

latest?cb=20140301175513

 

But I didn't found something to render this around the player on an event the only mod i found that make something same is Matter overdrive with the personal shield ability, it looks like this :

 

shield_screenshot.png

 

Thank you to reading this I hope someone know how to do this or at least what I must look at and excuse me for this bad english ^^

Subscribe to

RenderPlayerEvent.Post

and do your render there.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

  • Author
13 hours ago, DavidM said:

Subscribe to


RenderPlayerEvent.Post

and do your render there.

 

Okay thank you but I never made rendering yet do you know a good tutorial or something like forgedocs i found pretty nothing ?

You could start by taking a look at the source code of your reference.

https://github.com/MatterOverdrive/MatterOverdrive-Legacy-Edition/blob/1.12.2/src/main/java/matteroverdrive/client/render/biostat/BioticStatRendererShield.java

 

And while you're at it, maybe take a look at this. You'll probably find something helpful there aswell.

https://relativity.net.au/gaming/java/openGL_basics.html

Edited by BlazingTwist

  • Author
22 hours ago, BlazingTwist said:

You could start by taking a look at the source code of your reference.

https://github.com/MatterOverdrive/MatterOverdrive-Legacy-Edition/blob/1.12.2/src/main/java/matteroverdrive/client/render/biostat/BioticStatRendererShield.java

 

And while you're at it, maybe take a look at this. You'll probably find something helpful there aswell.

https://relativity.net.au/gaming/java/openGL_basics.html

Oh thank you i didn't found the source code of the shield , I will go looking at the code and the openGl tutorial and try to get this work ^^

  • 3 years later...

You said you never found anything similar to the Nen Aura from Hunter x Hunter? Well, Dragon Block C is a perfect example. They made a literal aura around the player. But, it's for 1.7.10, and I don't know what version you're making for it. The code probably wouldn't work for any other version.

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