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Posted

---- Minecraft Crash Report ----

// Surprise! Haha. Well, this is awkward.

 

Time: 29/03/13 12:43 AM

Description: Exception in server tick loop

 

java.util.ConcurrentModificationException

at java.util.HashMap$HashIterator.nextEntry(Unknown Source)

at java.util.HashMap$KeyIterator.next(Unknown Source)

at net.minecraft.entity.EntityTracker.func_72788_a(EntityTracker.java:261)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:663)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.5.1

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_17, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 115581616 bytes (110 MB) / 509083648 bytes (485 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 5054 (283024 bytes; 0 MB) allocated, 5054 (283024 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63

FML: MCP v7.44 FML v5.1.8.608 Minecraft Forge 7.7.0.608 4 mods loaded, 4 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

mod_THGM2 [mod_THGM2] (TheHungerGamesMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 85330 (4778480 bytes; 4 MB) allocated, 3958 (221648 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['neildiamond'/153, l='New World', x=-237.66, y=64.00, z=106.93]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'forge,fml'

  • Author

so what happened skydaz haas its own installers and maybe you guys can find out i am a newb at this so any help would be appreactated

Redownload from the mod maker.

Read the EAQ before posting! OR ELSE!

 

This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

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