Posted April 23, 20196 yr I'm still a beginner modder, so I've been watching some tutorials on modding and I've decided to make a custom potion effect. I've scoured the internet trying to find a working tutorial, read the docs, and looked through the forums, but I still can't find anything that will help. Most of it is all in 1.12 and I can't find anything in 1.13. Please help!
April 23, 20196 yr Custom potion effect creation hadn't changed for a while so 1.12 methods should still apply as long as the tutorials are not using stuff like static initializers.
April 23, 20196 yr Author Thanks for your quick reply! As a matter of fact, I have been trying to use a 1.12 tutorial. However, I always encounter errors that I can't fix. For example, in my PotionInit class, I have public static final PotionEffect Restlessness = new CustomPotion() so I created a new class called CustomPotion and wrote public static CustomPotion(String name, boolean isBadPotion, int colour, int iconIndexX, int iconIndexY) { super(isBadPotion, colour); setPotionName("effect." + name); setIconIndex(iconIndexX, iconIndexY); setRegistryName(new ResourceLocation(examplemod.modid + ":" + name)); } However, eclipse gives me an error on PotionInit saying that I need to add values to the CustomPotion() constructor. When I apply the quick fix, eclipse gives me this: public static final PotionEffect Restlessness = new CustomPotion(null, null, 0, 0, 0) I'm wondering if this is what you were talking about in your reply about the static initializers. Is there a fix to my issue, or am I doing something wrong?
April 23, 20196 yr 57 minutes ago, ketchup_god said: I'm wondering if this is what you were talking about in your reply about the static initializers. Is there a fix to my issue, or am I doing something wrong? Well, yes, it is a static initializer. All I can recommend to you is to learn java. Making minecraft mods requires an understanding of the language the mods are written in, you can't really make a mod without knowledge of the programming language you are using. I mean I could say "you have created the constructor yourself, pass in the values that make sense" but even if you fix this issue with our help you will encounter new issues at every step going forward if you don't know the basics of java.
April 23, 20196 yr Author Alright, one last question concerning forge methods. In my CustomPotion class, I have this to get the GUI icon: Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation(examplemod.modid + "textures/gui/potion_effects.png")); Eclipse keeps on telling me that getMinecraft() isn't a method for Minecraft. I'm pretty sure this is an issue with the outdated tutorial, so is there a way to do this in the current version? Thanks again for your help.
April 23, 20196 yr Author Thanks, it worked! I'll make sure to start learning some Java. Thanks for all your help.
April 24, 20196 yr 8 hours ago, ketchup_god said: new ResourceLocation(examplemod.modid + "textures/gui/potion_effects.png")); You need a comma instead of a plus sign here About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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