Posted May 8, 20196 yr Hi, I'm trying to add blockless fluid to my mod. I don't want for it to be placeable in world. Since "canPlaceInWorld" is final, the only way to do it will be not registering a block for it. But then, the texture in machines and buckets go missing... Do I need a blockstate or what? Do I need to load the textures somehow? Please help. Log doesn't show any errors... https://gist.github.com/MrJake222/79f71576c151d4fe6ea7d508f0712390
May 8, 20196 yr If your fluid is both itemless and blockless you need to manually add it's texture to the atlas map in the TextureStitchEvent
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