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[Solved] [1.13.2] How to Get Mushrooms to Grow on Mod Block


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Solution: it's just not possible :( 


Hi there,

my mod adds variations of Mycelium and Podzol but I don't know how to get mushrooms to be able to grow on them in direct sunlight.

The BlockMushroom class' isValidPosition method directly checks the block below against Blocks.PODZOL and Blocks.MYCELIUM. Then it checks the light level and ONLY IF IT'S DARK ENOUGH, it checks the ground Block's canSustainPlant. So

just overriding this method doesn't work.

Is there some sort of Event that checks for a valid block position that I can't find or am I looking in an entirely wrong place.


Thanks in advance.

Edited by TheOnlyTrueEnte
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The BlockMushroom class actually checks (in BlockMushroom#canBlockStay) whether the block the mushroom is placed on is podzol or mycelium, in which case light level is ignored.

Therefore, there is no way to create a block that allows mushroom to plant on under any light level without changing the behavior of BlockMushroom.

Edited by DavidM
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Some tips:


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5. Learn to use your IDE, especially the debugger.



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