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[1.12.2] Bug Custom GUI Chest in spectator


MysteriousDevs

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Hello, I am confronted with a problem that is that the GUI of my custom chest appears peculiarlywhen I am in spectator mode, if someone has the solution I am taker. With that you will have the screen and the code. Thanks a lot

 

Block :

package mysteriousdevs.spellp.blocks;

import fr.dofuscraft.dofuscraftcore.Dofuscraftcore;
import mysteriousdevs.spellp.Main;
import mysteriousdevs.spellp.handlers.GuiHandler;
import mysteriousdevs.spellp.init.ModBlocks;
import mysteriousdevs.spellp.init.ModItems;
import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.tileentity.TileEntityEnderChestRenderer;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockDCChestHouse extends BlockContainer
{

    public static final PropertyDirection FACING = BlockHorizontal.FACING;
    protected static final AxisAlignedBB CHEST_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);

    public BlockDCChestHouse(String name)
    {
        super(Material.IRON);
        setUnlocalizedName(name);
        setRegistryName(name);
        this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
        setCreativeTab(Dofuscraftcore.blocks);


        ModBlocks.INSTANCE.getBlocks().add(this);

    }

    @Override
    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
    {
        return CHEST_AABB;
    }

    @Override
    public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
    }


    @Override
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
    {
        TileEntityChestHouse tileentity = (TileEntityChestHouse)worldIn.getTileEntity(pos);

        if(!worldIn.isRemote)
        {
            if(playerIn.isCreative()){

                playerIn.openGui(Main.instance, GuiHandler.chestHouseGUI_ID, worldIn, pos.getX(), pos.getY(), pos.getZ());

            }
            else if(tileentity.owner != null && tileentity.owner.equals(playerIn.getUniqueID().toString())){

                playerIn.openGui(Main.instance, GuiHandler.chestHouseGUI_ID, worldIn, pos.getX(), pos.getY(), pos.getZ());

            }
            else {

                playerIn.sendMessage(new TextComponentTranslation("msg.house_chest.noowner"));



            }
        }

        return true;
    }

    @Override
    public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        TileEntityChestHouse tileentity = (TileEntityChestHouse)worldIn.getTileEntity(pos);
        InventoryHelper.dropInventoryItems(worldIn, pos, tileentity);
        super.breakBlock(worldIn, pos, state);
    }



    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {
        if(stack.hasDisplayName())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if(tileentity instanceof TileEntityChestHouse)
            {
                ((TileEntityChestHouse)tileentity).setCustomName(stack.getDisplayName());
            }
        }

        worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);

    }

    @Override
    public IBlockState getStateFromMeta(int meta)
    {
        EnumFacing enumfacing = EnumFacing.getFront(meta);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }

        return this.getDefaultState().withProperty(FACING, enumfacing);
    }

    @Override
    public int getMetaFromState(IBlockState state)
    {
        return ((EnumFacing)state.getValue(FACING)).getIndex();
    }

    @Override
    public IBlockState withRotation(IBlockState state, Rotation rot)
    {
        return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
    }

    @Override
    public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
    {
        return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
    }

    @Override
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {FACING});
    }

    @Override
    public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
    {
        return BlockFaceShape.UNDEFINED;
    }

    @Override
    public TileEntity createNewTileEntity(World worldIn, int meta)
    {
        return new TileEntityChestHouse();
    }

    @Override
    public EnumBlockRenderType getRenderType(IBlockState state)
    {
        return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
    }

    @Override
    public boolean isFullBlock(IBlockState state)
    {
        return false;
    }

    @Override
    public boolean isFullCube(IBlockState state)
    {
        return false;
    }

    @Override
    public boolean isOpaqueCube(IBlockState state)
    {
        return false;
    }
}

 

Container :

package mysteriousdevs.spellp.container;

import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

public class ContainerChestHouse extends Container
{
    private final int numRows;
    private final TileEntityChestHouse chestInventory;

    public ContainerChestHouse(InventoryPlayer playerInv, TileEntityChestHouse tileEntityCopperChest, EntityPlayer player)
    {
        this.chestInventory = tileEntityCopperChest;
        this.numRows = tileEntityCopperChest.getSizeInventory() / 9;
        tileEntityCopperChest.openInventory(player);

        for(int i = 0; i < this.numRows; ++i)
        {
            for(int j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(tileEntityCopperChest, j + i*9, 8 + j*18, 18 + i*18));
            }
        }

        for(int y = 0; y < 3; y++)
        {
            for(int x = 0; x < 9; x++)
            {
                this.addSlotToContainer(new Slot(playerInv, x + y*9 + 9, 8 + x*18, 175 + y*18));
            }
        }

        for(int x = 0; x < 9; x++)
        {
            this.addSlotToContainer(new Slot(playerInv, x, 8 + x*18, 233));
        }
    }

    @Override
    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.chestInventory.isUsableByPlayer(playerIn);
    }

    @Override
    public void onContainerClosed(EntityPlayer playerIn)
    {
        super.onContainerClosed(playerIn);
        chestInventory.closeInventory(playerIn);
    }

    @Override
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = ItemStack.EMPTY;
        Slot slot = this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index < this.numRows * 9)
            {
                if (!this.mergeItemStack(itemstack1, this.numRows * 9, this.inventorySlots.size(), true))
                {
                    return ItemStack.EMPTY;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 0, this.numRows * 9, false))
            {
                return ItemStack.EMPTY;
            }

            if (itemstack1.isEmpty())
            {
                slot.putStack(ItemStack.EMPTY);
            }
            else
            {
                slot.onSlotChanged();
            }
        }

        return itemstack;
    }

    public TileEntityChestHouse getChestInventory()
    {
        return this.chestInventory;
    }
}

 

TileEntity :

package mysteriousdevs.spellp.tileentity;

import mysteriousdevs.spellp.References;
import mysteriousdevs.spellp.container.ContainerChestHouse;
import net.minecraft.block.BlockEnderChest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntityLockableLoot;
import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;

public class TileEntityChestHouse  extends TileEntityLockableLoot implements ITickable
{
    private NonNullList<ItemStack> chestContents = NonNullList.<ItemStack>withSize(72, ItemStack.EMPTY);
    public String owner = "";
    public int numPlayersUsing, ticksSinceSync;
    public float lidAngle, prevLidAngle;

    @Override
    public int getSizeInventory()
    {
        return 72;
    }

    @Override
    public int getInventoryStackLimit()
    {
        return 64;
    }

    @Override
    public boolean isEmpty()
    {
        for(ItemStack stack : this.chestContents)
        {
            if(!stack.isEmpty()) return false;
        }

        return true;
    }

    @Override
    public String getName()
    {
        return this.hasCustomName() ? this.customName : "container.chest_house";
    }

    @Override
    public void readFromNBT(NBTTagCompound compound)
    {
        super.readFromNBT(compound);
        this.chestContents = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);

        if(!this.checkLootAndRead(compound)) ItemStackHelper.loadAllItems(compound, chestContents);
        if(compound.hasKey("CustomName", 8)) this.customName = compound.getString("CustomName");
        this.owner = compound.getString("Owner");
    }

    @Override
    public NBTTagCompound writeToNBT(NBTTagCompound compound)
    {
        super.writeToNBT(compound);

        if(!this.checkLootAndWrite(compound)) ItemStackHelper.saveAllItems(compound, chestContents);
        if(compound.hasKey("CustomName", 8)) compound.setString("CustomName", this.customName);
        compound.setString("Owner", this.owner);

        return compound;
    }

    @Override
    public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
    {
        return new ContainerChestHouse(playerInventory, this, playerIn);
    }

    @Override
    public String getGuiID()
    {
        return References.MODID + ":house_chest";
    }

    @Override
    protected NonNullList<ItemStack> getItems()
    {
        return this.chestContents;
    }

    @Override
    public void update()
    {
        if (!this.world.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + pos.getX() + pos.getY() + pos.getZ()) % 200 == 0)
        {
            this.numPlayersUsing = 0;
            float f = 5.0F;

            for (EntityPlayer entityplayer : this.world.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB((double)((float)pos.getX() - 5.0F), (double)((float)pos.getY() - 5.0F), (double)((float)pos.getZ() - 5.0F), (double)((float)(pos.getX() + 1) + 5.0F), (double)((float)(pos.getY() + 1) + 5.0F), (double)((float)(pos.getZ() + 1) + 5.0F))))
            {
                if (entityplayer.openContainer instanceof ContainerChestHouse)
                {
                    if (((ContainerChestHouse)entityplayer.openContainer).getChestInventory() == this)
                    {
                        ++this.numPlayersUsing;
                    }
                }
            }
        }

        this.prevLidAngle = this.lidAngle;
        float f1 = 0.1F;

        if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
        {
            double d1 = (double)pos.getX() + 0.5D;
            double d2 = (double)pos.getZ() + 0.5D;
            this.world.playSound((EntityPlayer)null, d1, (double)pos.getY() + 0.5D, d2, SoundEvents.BLOCK_IRON_TRAPDOOR_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
        }

        if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
        {
            float f2 = this.lidAngle;

            if (this.numPlayersUsing > 0)
            {
                this.lidAngle += 0.1F;
            }
            else
            {
                this.lidAngle -= 0.1F;
            }

            if (this.lidAngle > 1.0F)
            {
                this.lidAngle = 1.0F;
            }

            float f3 = 0.5F;

            if (this.lidAngle < 0.5F && f2 >= 0.5F)
            {
                double d3 = (double)pos.getX() + 0.5D;
                double d0 = (double)pos.getZ() + 0.5D;
                this.world.playSound((EntityPlayer)null, d3, (double)pos.getY() + 0.5D, d0, SoundEvents.BLOCK_IRON_TRAPDOOR_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
            }

            if (this.lidAngle < 0.0F)
            {
                this.lidAngle = 0.0F;
            }
        }
    }

    @Override
    public void openInventory(EntityPlayer player)
    {
        ++this.numPlayersUsing;
        this.world.addBlockEvent(pos, this.getBlockType(), 1, this.numPlayersUsing);
        this.world.notifyNeighborsOfStateChange(pos, this.getBlockType(), false);
    }

    @Override
    public void closeInventory(EntityPlayer player)
    {
        --this.numPlayersUsing;
        this.world.addBlockEvent(pos, this.getBlockType(), 1, this.numPlayersUsing);
        this.world.notifyNeighborsOfStateChange(pos, this.getBlockType(), false);
    }

    public String getOwner(){

        return owner;

    }

}

 

GUI :

package mysteriousdevs.spellp.gui;

import mysteriousdevs.spellp.References;
import mysteriousdevs.spellp.container.ContainerChestHouse;
import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import java.awt.*;

public class GuiChestHouse extends GuiContainer
{
    private static final ResourceLocation GUI_CHEST = new ResourceLocation(References.MODID + ":textures/gui/house_chest.png");
    private final InventoryPlayer playerInventory;
    private final TileEntityChestHouse te;

    public GuiChestHouse(InventoryPlayer playerInventory, TileEntityChestHouse chestInventory, EntityPlayer player)
    {
        super(new ContainerChestHouse(playerInventory, chestInventory, player));
        this.playerInventory = playerInventory;
        this.te = chestInventory;

        this.xSize = 179;
        this.ySize = 256;
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
    {
        this.fontRenderer.drawString(this.te.getDisplayName().getUnformattedText(), 8, 6, Color.WHITE.getRGB());
        this.fontRenderer.drawString("Owner : " + te.owner, 100, 6, Color.WHITE.getRGB());
        this.fontRenderer.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 92, Color.WHITE.getRGB());
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
        this.mc.getTextureManager().bindTexture(GUI_CHEST);
        this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
    }
}

 

Spectator Mode(Bug) :

2019-05-31_17.23.43.png

 

Creative Mode :

2019-05-31_17.23.58.png

Edited by MysteriousDevs
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