Jump to content

Recommended Posts

Posted (edited)

Hello, I am confronted with a problem that is that the GUI of my custom chest appears peculiarlywhen I am in spectator mode, if someone has the solution I am taker. With that you will have the screen and the code. Thanks a lot

 

Block :

package mysteriousdevs.spellp.blocks;

import fr.dofuscraft.dofuscraftcore.Dofuscraftcore;
import mysteriousdevs.spellp.Main;
import mysteriousdevs.spellp.handlers.GuiHandler;
import mysteriousdevs.spellp.init.ModBlocks;
import mysteriousdevs.spellp.init.ModItems;
import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.tileentity.TileEntityEnderChestRenderer;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockDCChestHouse extends BlockContainer
{

    public static final PropertyDirection FACING = BlockHorizontal.FACING;
    protected static final AxisAlignedBB CHEST_AABB = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);

    public BlockDCChestHouse(String name)
    {
        super(Material.IRON);
        setUnlocalizedName(name);
        setRegistryName(name);
        this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
        setCreativeTab(Dofuscraftcore.blocks);


        ModBlocks.INSTANCE.getBlocks().add(this);

    }

    @Override
    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
    {
        return CHEST_AABB;
    }

    @Override
    public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
    }


    @Override
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
    {
        TileEntityChestHouse tileentity = (TileEntityChestHouse)worldIn.getTileEntity(pos);

        if(!worldIn.isRemote)
        {
            if(playerIn.isCreative()){

                playerIn.openGui(Main.instance, GuiHandler.chestHouseGUI_ID, worldIn, pos.getX(), pos.getY(), pos.getZ());

            }
            else if(tileentity.owner != null && tileentity.owner.equals(playerIn.getUniqueID().toString())){

                playerIn.openGui(Main.instance, GuiHandler.chestHouseGUI_ID, worldIn, pos.getX(), pos.getY(), pos.getZ());

            }
            else {

                playerIn.sendMessage(new TextComponentTranslation("msg.house_chest.noowner"));



            }
        }

        return true;
    }

    @Override
    public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        TileEntityChestHouse tileentity = (TileEntityChestHouse)worldIn.getTileEntity(pos);
        InventoryHelper.dropInventoryItems(worldIn, pos, tileentity);
        super.breakBlock(worldIn, pos, state);
    }



    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {
        if(stack.hasDisplayName())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if(tileentity instanceof TileEntityChestHouse)
            {
                ((TileEntityChestHouse)tileentity).setCustomName(stack.getDisplayName());
            }
        }

        worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);

    }

    @Override
    public IBlockState getStateFromMeta(int meta)
    {
        EnumFacing enumfacing = EnumFacing.getFront(meta);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }

        return this.getDefaultState().withProperty(FACING, enumfacing);
    }

    @Override
    public int getMetaFromState(IBlockState state)
    {
        return ((EnumFacing)state.getValue(FACING)).getIndex();
    }

    @Override
    public IBlockState withRotation(IBlockState state, Rotation rot)
    {
        return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
    }

    @Override
    public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
    {
        return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
    }

    @Override
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {FACING});
    }

    @Override
    public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
    {
        return BlockFaceShape.UNDEFINED;
    }

    @Override
    public TileEntity createNewTileEntity(World worldIn, int meta)
    {
        return new TileEntityChestHouse();
    }

    @Override
    public EnumBlockRenderType getRenderType(IBlockState state)
    {
        return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
    }

    @Override
    public boolean isFullBlock(IBlockState state)
    {
        return false;
    }

    @Override
    public boolean isFullCube(IBlockState state)
    {
        return false;
    }

    @Override
    public boolean isOpaqueCube(IBlockState state)
    {
        return false;
    }
}

 

Container :

package mysteriousdevs.spellp.container;

import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

public class ContainerChestHouse extends Container
{
    private final int numRows;
    private final TileEntityChestHouse chestInventory;

    public ContainerChestHouse(InventoryPlayer playerInv, TileEntityChestHouse tileEntityCopperChest, EntityPlayer player)
    {
        this.chestInventory = tileEntityCopperChest;
        this.numRows = tileEntityCopperChest.getSizeInventory() / 9;
        tileEntityCopperChest.openInventory(player);

        for(int i = 0; i < this.numRows; ++i)
        {
            for(int j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(tileEntityCopperChest, j + i*9, 8 + j*18, 18 + i*18));
            }
        }

        for(int y = 0; y < 3; y++)
        {
            for(int x = 0; x < 9; x++)
            {
                this.addSlotToContainer(new Slot(playerInv, x + y*9 + 9, 8 + x*18, 175 + y*18));
            }
        }

        for(int x = 0; x < 9; x++)
        {
            this.addSlotToContainer(new Slot(playerInv, x, 8 + x*18, 233));
        }
    }

    @Override
    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.chestInventory.isUsableByPlayer(playerIn);
    }

    @Override
    public void onContainerClosed(EntityPlayer playerIn)
    {
        super.onContainerClosed(playerIn);
        chestInventory.closeInventory(playerIn);
    }

    @Override
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = ItemStack.EMPTY;
        Slot slot = this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index < this.numRows * 9)
            {
                if (!this.mergeItemStack(itemstack1, this.numRows * 9, this.inventorySlots.size(), true))
                {
                    return ItemStack.EMPTY;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 0, this.numRows * 9, false))
            {
                return ItemStack.EMPTY;
            }

            if (itemstack1.isEmpty())
            {
                slot.putStack(ItemStack.EMPTY);
            }
            else
            {
                slot.onSlotChanged();
            }
        }

        return itemstack;
    }

    public TileEntityChestHouse getChestInventory()
    {
        return this.chestInventory;
    }
}

 

TileEntity :

package mysteriousdevs.spellp.tileentity;

import mysteriousdevs.spellp.References;
import mysteriousdevs.spellp.container.ContainerChestHouse;
import net.minecraft.block.BlockEnderChest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntityLockableLoot;
import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;

public class TileEntityChestHouse  extends TileEntityLockableLoot implements ITickable
{
    private NonNullList<ItemStack> chestContents = NonNullList.<ItemStack>withSize(72, ItemStack.EMPTY);
    public String owner = "";
    public int numPlayersUsing, ticksSinceSync;
    public float lidAngle, prevLidAngle;

    @Override
    public int getSizeInventory()
    {
        return 72;
    }

    @Override
    public int getInventoryStackLimit()
    {
        return 64;
    }

    @Override
    public boolean isEmpty()
    {
        for(ItemStack stack : this.chestContents)
        {
            if(!stack.isEmpty()) return false;
        }

        return true;
    }

    @Override
    public String getName()
    {
        return this.hasCustomName() ? this.customName : "container.chest_house";
    }

    @Override
    public void readFromNBT(NBTTagCompound compound)
    {
        super.readFromNBT(compound);
        this.chestContents = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);

        if(!this.checkLootAndRead(compound)) ItemStackHelper.loadAllItems(compound, chestContents);
        if(compound.hasKey("CustomName", 8)) this.customName = compound.getString("CustomName");
        this.owner = compound.getString("Owner");
    }

    @Override
    public NBTTagCompound writeToNBT(NBTTagCompound compound)
    {
        super.writeToNBT(compound);

        if(!this.checkLootAndWrite(compound)) ItemStackHelper.saveAllItems(compound, chestContents);
        if(compound.hasKey("CustomName", 8)) compound.setString("CustomName", this.customName);
        compound.setString("Owner", this.owner);

        return compound;
    }

    @Override
    public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
    {
        return new ContainerChestHouse(playerInventory, this, playerIn);
    }

    @Override
    public String getGuiID()
    {
        return References.MODID + ":house_chest";
    }

    @Override
    protected NonNullList<ItemStack> getItems()
    {
        return this.chestContents;
    }

    @Override
    public void update()
    {
        if (!this.world.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + pos.getX() + pos.getY() + pos.getZ()) % 200 == 0)
        {
            this.numPlayersUsing = 0;
            float f = 5.0F;

            for (EntityPlayer entityplayer : this.world.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB((double)((float)pos.getX() - 5.0F), (double)((float)pos.getY() - 5.0F), (double)((float)pos.getZ() - 5.0F), (double)((float)(pos.getX() + 1) + 5.0F), (double)((float)(pos.getY() + 1) + 5.0F), (double)((float)(pos.getZ() + 1) + 5.0F))))
            {
                if (entityplayer.openContainer instanceof ContainerChestHouse)
                {
                    if (((ContainerChestHouse)entityplayer.openContainer).getChestInventory() == this)
                    {
                        ++this.numPlayersUsing;
                    }
                }
            }
        }

        this.prevLidAngle = this.lidAngle;
        float f1 = 0.1F;

        if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
        {
            double d1 = (double)pos.getX() + 0.5D;
            double d2 = (double)pos.getZ() + 0.5D;
            this.world.playSound((EntityPlayer)null, d1, (double)pos.getY() + 0.5D, d2, SoundEvents.BLOCK_IRON_TRAPDOOR_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
        }

        if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
        {
            float f2 = this.lidAngle;

            if (this.numPlayersUsing > 0)
            {
                this.lidAngle += 0.1F;
            }
            else
            {
                this.lidAngle -= 0.1F;
            }

            if (this.lidAngle > 1.0F)
            {
                this.lidAngle = 1.0F;
            }

            float f3 = 0.5F;

            if (this.lidAngle < 0.5F && f2 >= 0.5F)
            {
                double d3 = (double)pos.getX() + 0.5D;
                double d0 = (double)pos.getZ() + 0.5D;
                this.world.playSound((EntityPlayer)null, d3, (double)pos.getY() + 0.5D, d0, SoundEvents.BLOCK_IRON_TRAPDOOR_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
            }

            if (this.lidAngle < 0.0F)
            {
                this.lidAngle = 0.0F;
            }
        }
    }

    @Override
    public void openInventory(EntityPlayer player)
    {
        ++this.numPlayersUsing;
        this.world.addBlockEvent(pos, this.getBlockType(), 1, this.numPlayersUsing);
        this.world.notifyNeighborsOfStateChange(pos, this.getBlockType(), false);
    }

    @Override
    public void closeInventory(EntityPlayer player)
    {
        --this.numPlayersUsing;
        this.world.addBlockEvent(pos, this.getBlockType(), 1, this.numPlayersUsing);
        this.world.notifyNeighborsOfStateChange(pos, this.getBlockType(), false);
    }

    public String getOwner(){

        return owner;

    }

}

 

GUI :

package mysteriousdevs.spellp.gui;

import mysteriousdevs.spellp.References;
import mysteriousdevs.spellp.container.ContainerChestHouse;
import mysteriousdevs.spellp.tileentity.TileEntityChestHouse;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import java.awt.*;

public class GuiChestHouse extends GuiContainer
{
    private static final ResourceLocation GUI_CHEST = new ResourceLocation(References.MODID + ":textures/gui/house_chest.png");
    private final InventoryPlayer playerInventory;
    private final TileEntityChestHouse te;

    public GuiChestHouse(InventoryPlayer playerInventory, TileEntityChestHouse chestInventory, EntityPlayer player)
    {
        super(new ContainerChestHouse(playerInventory, chestInventory, player));
        this.playerInventory = playerInventory;
        this.te = chestInventory;

        this.xSize = 179;
        this.ySize = 256;
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
    {
        this.fontRenderer.drawString(this.te.getDisplayName().getUnformattedText(), 8, 6, Color.WHITE.getRGB());
        this.fontRenderer.drawString("Owner : " + te.owner, 100, 6, Color.WHITE.getRGB());
        this.fontRenderer.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 92, Color.WHITE.getRGB());
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
        this.mc.getTextureManager().bindTexture(GUI_CHEST);
        this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
    }
}

 

Spectator Mode(Bug) :

2019-05-31_17.23.43.png

 

Creative Mode :

2019-05-31_17.23.58.png

Edited by MysteriousDevs

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.