Posted June 4, 20196 yr Hi How do I register ItemBlocks? I can register the actual block without problems but the item variant throws the error: Quote java.lang.NullPointerException: Can't use a null-name for the registry, object net.minecraft.item.ItemBlock@1468e880.
June 5, 20196 yr Author 5 hours ago, diesieben07 said: Show your code. RegistrationHandler.java Spoiler public class RegistrationHandler { protected static final List<Block> blocks = new LinkedList<>(); protected static final List<Item> items = new LinkedList<>(); protected static final List<ItemBlock> itemBlocks = new LinkedList<>(); protected static final List<Potion> potions = new LinkedList<>(); public static void register(final RegistryEvent.Register event) { Type generic = event.getGenericType(); if (generic == Block.class || generic == ItemBlock.class) { registerBlocks(event); registerItemBlocks(event); } else if (generic == Item.class) { registerItems(event); } else if (generic == Potion.class) { registerPotions(event); } } protected static void registerItemBlocks(final RegistryEvent.Register<Item> event) { itemBlocks.forEach(block -> event.getRegistry().register(block)); } protected static void registerBlocks(final RegistryEvent.Register<Block> event) { IntercraftBlocks.register(); blocks.forEach(block -> event.getRegistry().register(block)); } protected static void registerItems(final RegistryEvent.Register<Item> event) { IntercraftItems.register(); items.forEach(item -> event.getRegistry().register(item)); } protected static void registerPotions(final RegistryEvent.Register event) { IntercraftPotions.register(); potions.forEach(potion -> event.getRegistry().register(potion)); } } IntercraftBlocks.java Spoiler public class IntercraftBlocks { public static final Block CABLECASE; static { CABLECASE = new BlockCableCase(); } public static void register() { registerBlock(CABLECASE, IntercraftItemGroups.WIRING); } protected static void registerBlock(Block block, ItemGroup group) { RegistrationHandler.blocks.add(block); Item item = new Item(new Item.Properties()); RegistrationHandler.itemBlocks.add(new ItemBlock(block,new Item.Properties())); }
June 5, 20196 yr Author 42 minutes ago, diesieben07 said: Do not use the event like that. Make separate methods for RegistryEvent.Register<Block>, etc. RegistryEvent.Register<ItemBlock> is also not a thing. You register ItemBlocks like any other item: in RegistryEvent.Register<Item>. You also must not create registry entries in static initializers. They must be created in a forge-controlled event, most appropriately the RegistryEvent.Register. Ok, made it add the item block to the items list. But I'm still getting the error "Can't use a null-name for the registry": Spoiler RegistrationHandler.java Spoiler public class RegistrationHandler { protected static final List<Block> blocks = new LinkedList<>(); protected static final List<Item> items = new LinkedList<>(); protected static final List<Potion> potions = new LinkedList<>(); public static void register(final RegistryEvent.Register event) { Type generic = event.getGenericType(); if (generic == Block.class) { registerBlocks(event); } else if (generic == Item.class) { registerItems(event); } else if (generic == Potion.class) { registerPotions(event); } } protected static void registerBlocks(final RegistryEvent.Register<Block> event) { IntercraftBlocks.register(); blocks.forEach(block -> event.getRegistry().register(block)); } protected static void registerItems(final RegistryEvent.Register<Item> event) { IntercraftItems.register(); items.forEach(item -> event.getRegistry().register(item)); } protected static void registerPotions(final RegistryEvent.Register event) { IntercraftPotions.register(); potions.forEach(potion -> event.getRegistry().register(potion)); } } IntercraftBlocks.java Spoiler public class IntercraftBlocks { public static final Block CABLECASE; static { CABLECASE = new BlockCableCase(); } public static void register() { registerBlock(CABLECASE, IntercraftItemGroups.WIRING); } protected static void registerBlock(Block block, ItemGroup group) { RegistrationHandler.blocks.add(block); RegistrationHandler.items.add(new ItemBlock(block,new Item.Properties())); } } If I register it as a regular item and not as an ItemBlock it complains about me having two objects with the same name.
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