Posted June 7, 20196 yr I am using Redstone Flux (Thermal Expansion) for testing. Currently, my block will connect to fluxducts and accepts energy (tested with simpleSystem.out, it even saves it on reload), but refuses to send energy into a cable, machine or otherwise. Here is the TileEnity/block/EnergyStorage and ForgeWrapper for my custom energy implementation. Edited June 10, 20196 yr by cj3636
June 8, 20196 yr What version. Override getCapability (and hasCapability if you’re on an outdated version) and return your energy storage About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
June 10, 20196 yr Author On 6/7/2019 at 8:36 PM, Cadiboo said: What version. Override getCapability (and hasCapability if you’re on an outdated version) and return your energy storage 1.12.2 This is the code I have gotten to now: TileEntity EnergyStorage ForgeWrapper I was following CjMinecraft's tutorial seen here on GitHub Still have the same issue; the block will connect to RF, receive RF, but refuses to send it.
June 10, 20196 yr You call setMaxTransfer(0) in deserialise. Also, what is the use of ForgeWrapper? Edited June 10, 20196 yr by Cadiboo About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
June 10, 20196 yr Author 2 minutes ago, Cadiboo said: You call setMaxTransfer(0) in deserialise. Also, what is the use of ForgeWrapper? I'm not 100% sure, but the tutorial explained it was necessary to convince other power api's that the block was Forge Energy compatible?
June 10, 20196 yr Author 40 minutes ago, Cadiboo said: You call setMaxTransfer(0) in deserialise. Also, what is the use of ForgeWrapper? I touched up the code a bit. I still have the same issue and for the life of can not figure out why! The block receives energy just fine, but refuses to send it. Relevant code in my repo on GitHub. Thank you for your help so far!
June 11, 20196 yr 5 hours ago, cj3636 said: I'm not 100% sure, but the tutorial explained it was necessary to convince other power api's that the block was Forge Energy compatible? You do that by returning an IEnergyStorage from getCapability About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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