Posted June 18, 20196 yr I have two TESRs in my mod where I use an IBakedModel to render a .obj. In both cases I do this because the model isn't static, in one case the .obj is several gears which rotate and in the other it is fluid which is only rendered when there is actually an item containing fluid in the TE. Apparently OptiFine does not like this, and when Minecraft attempts to render these with OptiFine installed it produces an IndexOutOfBoundsException and crashes. My question is, what can I do about this? My current plan is to put in some code that checks if OptiFine is loaded and do something else if it is (like rendering an item model instead of an .obj for the gears, and rendering a cube for the fluid, which won't be as pretty but also won't crash!) but I thought before using what I consider to be an imperfect solution I'd ask on here if there is just some other more OptiFine friendly way of rendering the a .obj in a TESR. For reference here is the crash report: https://paste.dimdev.org/isomagozof.cs and here is the code for one of the TESRs: https://paste.dimdev.org/fejagorose.java
June 22, 20196 yr This isn’t a Forge problem. Go to the OptiFine issues https://github.com/sp614x/optifine/issues About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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