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Posted

Before you ask, yes. Yes I have scrolled all the way to the bottom of the release drop down menu. No forge option is there. It is not in my versions folder either. Nor is it an option in the launcher at all. I am using Windows 10. I have received the message numerous times that it has been successfully installed, but it is still not showing up in the profile. Someone please help me out.

Posted (edited)

Please provide a screenshot showing your versions list.

Edit: Please provide your launcher log as well

Edited by DaemonUmbra

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

launcher log

[0620/215728:INFO:LauncherAppBrowser.cpp(73)] Work dir is C:\Users\Jon\AppData\Roaming\.minecraft

[0620/215728:INFO:ClientHandler.cpp(280)] Creating launcher window.

[0620/215730:ERROR:mf_helpers.cc(12)] Error in dxva_video_decode_accelerator_win.cc on line 345
[0620/215731:INFO:LauncherAppRenderer.cpp(115)] Javascript bridge extended.

[0620/215736:INFO:ClientHandler.cpp(1049)] Preferences / startup: Read preferences

[0620/215736:INFO:ClientHandler.cpp(1049)] System language is en-us

[0620/215736:INFO:ClientHandler.cpp(1049)] Loading fallback language en-us...

[0620/215736:INFO:ClientHandler.cpp(1049)] Will not load en-us as a main language...

[0620/215736:INFO:ClientHandler.cpp(1049)] Preferences: Wrote preferences

[0620/215736:INFO:ClientHandler.cpp(1049)] Configurations: Loading profiles

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration d76e926e8700bff453c990f71b0d43bd: Wed Dec 31 1969 18:00:00 GMT-0600 (Central Standard Time) < 2019-06-21T01:04:07.644Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration e225af86d4d486ed54cabc9c64cfd183: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 1970-01-01T00:00:00.000Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration e8196a3c25e538c49406d32852ee0527: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 2019-06-20T17:29:35.370Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration d8afe5b214e0d6e11a252174d356d25e: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 2019-06-20T19:51:03.468Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration f8f671d3637fd1cbeb5506d925a0e1fd: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 1970-01-01T00:00:00.000Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration bd5e49d3e7fa612f79f16af63552d700: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 1970-01-01T00:00:00.000Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration e01f43413e29110aa9049c33ba8bb567: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 1970-01-01T00:00:00.000Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configuration 8480787705411121de8600ad70444b9a: Thu Jun 20 2019 20:04:07 GMT-0500 (Central Daylight Time) < 1970-01-01T00:00:00.000Z

[0620/215736:INFO:ClientHandler.cpp(1049)] Configurations: Loading settings

[0620/215736:INFO:ClientHandler.cpp(1049)] Session: Read authDB

[0620/215736:INFO:LocalVersionProvider.cpp(85)] Looking for installed versions in C:\Users\Jon\AppData\Roaming\.minecraft\versions

[0620/215736:ERROR:LocalVersionProvider.cpp(140)] Version  doesn't have a json file.

[0620/215736:INFO:ClientHandler.cpp(1049)] Updating server status

[0620/215736:INFO:ClientHandler.cpp(930)] Checking for launcher updates.

[0620/215736:INFO:GameController.cpp(243)] Reinstancing game callbacks...

[0620/215736:INFO:ClientHandler.cpp(954)] Got piston manifest for launcher updates.

[0620/215736:INFO:ClientHandler.cpp(979)] Selecting release for launcher updates.

[0620/215736:INFO:ClientHandler.cpp(984)] Got release: 2.1.3674 ours is: 2.1.3674

[0620/215736:INFO:ClientHandler.cpp(904)] Sending responses to 1 callbacks, update available: 0

[0620/215737:INFO:ClientHandler.cpp(1049)] Preferences: Wrote preferences

[0620/215737:INFO:ClientHandler.cpp(1049)] GameStarter: Previous instance(s) found

[0620/215737:INFO:ClientHandler.cpp(1049)] [Status] A launcher update is not available...

[0620/215737:INFO:ClientHandler.cpp(1049)] Session: Validated token

[0620/215737:INFO:ClientHandler.cpp(1049)] Preferences: Wrote preferences

[0620/215737:INFO:ClientHandler.cpp(1049)] Session: Wrote authDB

[0620/215737:INFO:ClientHandler.cpp(1049)] Changing view to: main.news

[0620/215742:INFO:ClientHandler.cpp(1049)] Changing view to: main.launch

Posted

Hmm, when you ran the Forge instaler was the Minecraft launcher running and if so have you restarted it since then?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

No the launcher was not running and I have restarted multiple times. I have even tried older versions with the matching minecraft version and still nothing. This is frustrating beyond words.

Posted

Please provide your installer log.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

Attempted to follow a video you posted on a similar thread. I do not have the log created when I run the installer and unfortunately when I run it, I cannot do a simple copy and paste of it either. I have run the installer more times than I can count. There should be numerous logs, but not a single one has been created.

Posted

Where is the installer when you are running it?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

Is your downloads folder in a OneDrive folder?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

Ok, try this command in a command prompt java -jar [name forge installer jar including the .jar bit] > installer_log.log.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted

You need to make sure to run that command in the same directory as the Forge installer, either use the cd (Change Directory) command or in explorer make sure nothing is selected, then shift right click anywhere in the same directory as the installer (making sure you aren't selecting anything as you do so) and click "Open Command Prompt Here", if you see open Powershell Window here that's fine the command will still work.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Posted (edited)

Ok. Scratch the last reply. I tried a few more times and it brought up the installer. So I ran it. A log (text file) was created called installer_log.log. I opened it and it was completely blank.

Edited by Jwkelley
Misspelling
Posted

In that screenshot you managed to typo the jar's name both times

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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    • i tested without the mod and now i get this    ---- Minecraft Crash Report ---- WARNING: coremods are present:   IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   AdvancedRocketryPlugin (AdvancedRocketry-1.12.2-2.0.0-17.jar)   SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.11.jar)   MekanismCoremod (Mekanism-1.12.2-9.8.3.390.jar)   SuperMartijn642's Core Lib Plugin (_supermartijn642corelib-1.1.17a-forge-mc1.12.jar)   AppleCore (AppleCore-mc1.12.2-3.4.0.jar)   MaterialTweakerPlugin (MaterialTweaker-1.1.1.jar)   CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   MixinLoader (LootTweaker-0.4.1+MC1.12.2.jar) Contact their authors BEFORE contacting forge // Surprise! Haha. Well, this is awkward. Time: 11/29/24 5:39 PM Description: Initializing game java.lang.NoClassDefFoundError: com/supermartijn642/rechiseled/registration/data/RegistrationFusionModelProvider     at com.supermartijn642.rechiseled.api.registration.RechiseledRegistration.get(RechiseledRegistration.java:26)     at com.supermartijn642.rechiseled.Rechiseled.<clinit>(Rechiseled.java:37)     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Class.java:348)     at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:539)     at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)     at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)     at net.minecraft.client.main.Main.main(SourceFile:123)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: com.supermartijn642.rechiseled.registration.data.RegistrationFusionModelProvider     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)     at java.lang.ClassLoader.loadClass(ClassLoader.java:418)     at java.lang.ClassLoader.loadClass(ClassLoader.java:351)     ... 40 more Caused by: java.lang.NoClassDefFoundError: com/supermartijn642/fusion/api/provider/FusionModelProvider     at java.lang.ClassLoader.defineClass1(Native Method)     at java.lang.ClassLoader.defineClass(ClassLoader.java:756)     at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)     ... 42 more Caused by: java.lang.ClassNotFoundException: com.supermartijn642.fusion.api.provider.FusionModelProvider     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)     at java.lang.ClassLoader.loadClass(ClassLoader.java:418)     at java.lang.ClassLoader.loadClass(ClassLoader.java:351)     ... 46 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace:     at com.supermartijn642.rechiseled.api.registration.RechiseledRegistration.get(RechiseledRegistration.java:26)     at com.supermartijn642.rechiseled.Rechiseled.<clinit>(Rechiseled.java:37)     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Class.java:348)     at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:539)     at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)     at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) -- Initialization -- Details: Stacktrace:     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)     at net.minecraft.client.main.Main.main(SourceFile:123)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details:     Minecraft Version: 1.12.2     Operating System: Linux (amd64) version 6.6.54-05528-gdd4efe62d86b     Java Version: 1.8.0_432, Temurin     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin     Memory: 261355088 bytes (249 MB) / 671088640 bytes (640 MB) up to 1073741824 bytes (1024 MB)     JVM Flags: 7 total; -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.42 Powered by Forge 14.23.5.2859 59 mods loaded, 58 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     | State | ID                        | Version                      | Source                                           | Signature                                |     |:----- |:------------------------- |:---------------------------- |:------------------------------------------------ |:---------------------------------------- |     | LC    | minecraft                 | 1.12.2                       | minecraft.jar                                    | None                                     |     | LC    | mcp                       | 9.42                         | minecraft.jar                                    | None                                     |     | LC    | FML                       | 8.0.99.99                    | forge-1.12.2-14.23.5.2859.jar                    | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | forge                     | 14.23.5.2859                 | forge-1.12.2-14.23.5.2859.jar                    | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | securitycraft             | v1.9.11                      | [1.12.2] SecurityCraft v1.9.11.jar               | None                                     |     | LC    | supermartijn642corelib    | 1.1.17a                      | _supermartijn642corelib-1.1.17a-forge-mc1.12.jar | None                                     |     | LC    | ic2                       | 2.8.170-ex112                | industrialcraft-2-2.8.170-ex112.jar              | de041f9f6187debbc77034a344134053277aa3b0 |     | LC    | immersiveengineering      | 0.12-98                      | ImmersiveEngineering-0.12-98.jar                 | None                                     |     | LC    | libvulpes                 | 0.4.2.-25                    | LibVulpes-1.12.2-0.4.2-25-universal.jar          | None                                     |     | LC    | advancedrocketry          | 1.12.2-2.0.0-17              | AdvancedRocketry-1.12.2-2.0.0-17.jar             | None                                     |     | LC    | crafttweaker              | 4.1.20                       | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | advancedtweakery          | 1.2                          | AdvancedTweakery-1.2.jar                         | None                                     |     | LC    | applecore                 | 3.4.0                        | AppleCore-mc1.12.2-3.4.0.jar                     | None                                     |     | LC    | base                      | 3.14.0                       | base-1.12.2-3.14.0.jar                           | None                                     |     | LC    | biometweaker              | 3.2.369                      | BiomeTweaker-1.12.2-3.2.369.jar                  | 631f326344f7f5fd7df7eb940760ebd52b7c9c17 |     | LC    | bookshelf                 | 2.3.590                      | Bookshelf-1.12.2-2.3.590.jar                     | d476d1b22b218a10d845928d1665d45fce301b27 |     | LC    | buildinggadgets           | 2.8.4                        | BuildingGadgets-2.8.4.jar                        | None                                     |     | LC    | ctm                       | MC1.12.2-1.0.2.31            | CTM-MC1.12.2-1.0.2.31.jar                        | None                                     |     | LC    | chisel                    | MC1.12.2-1.0.2.45            | Chisel-MC1.12.2-1.0.2.45.jar                     | None                                     |     | LC    | cyclopscore               | 1.6.7                        | CyclopsCore-1.12.2-1.6.7.jar                     | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | commoncapabilities        | 2.4.8                        | CommonCapabilities-1.12.2-2.4.8.jar              | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | simplecore                | 1.7.3.4                      | simplecore-1.12.2-1.7.3.4.jar                    | None                                     |     | LC    | fusion                    | 2.4.1.11                     | fusion-1.12.2-2.4.1.11.jar                       | None                                     |     | LC    | connectedglass            | 1.1.12                       | connectedglass-1.1.12-forge-mc1.12.jar           | None                                     |     | LC    | contenttweaker            | 1.12.2-4.10.0                | ContentTweaker-1.12.2-4.10.0.jar                 | None                                     |     | LC    | controlling               | 3.0.10                       | Controlling-3.0.12.4.jar                         | None                                     |     | LC    | cotro                     | @VERSION@                    | CoTRO-1.12.2-1.0.1.jar                           | None                                     |     | LC    | ctgui                     | 1.0.0                        | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | crafttweakerjei           | 2.0.3                        | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | crafttweakerutils         | 0.6                          | crafttweakerutils-0.6.jar                        | None                                     |     | LC    | ctintegration             | 1.7.2                        | ctintegration-1.7.2.jar                          | None                                     |     | LC    | darkutils                 | 1.8.230                      | DarkUtils-1.12.2-1.8.230.jar                     | d476d1b22b218a10d845928d1665d45fce301b27 |     | LC    | elevatorid                | 1.3.12                       | ElevatorMod-1.12.2-1.3.12.jar                    | None                                     |     | LC    | zerocore                  | 1.12.2-0.1.2.9               | zerocore-1.12.2-0.1.2.9.jar                      | None                                     |     | LC    | bigreactors               | 1.12.2-0.4.5.68              | ExtremeReactors-1.12.2-0.4.5.68.jar              | None                                     |     | LC    | havook                    | 1.0.0                        | havook.jar                                       | None                                     |     | LC    | hungertweaker             | 1.3.0                        | HungerTweaker-1.12.2-1.3.0.jar                   | None                                     |     | LC    | integrateddynamics        | 1.1.11                       | IntegratedDynamics-1.12.2-1.1.11.jar             | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedcrafting        | 1.0.10                       | IntegratedCrafting-1.12.2-1.0.10.jar             | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integrateddynamicscompat  | 1.0.0                        | IntegratedDynamics-1.12.2-1.1.11.jar             | None                                     |     | LC    | integratedterminals       | 1.0.14                       | IntegratedTerminals-1.12.2-1.0.14.jar            | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedterminalscompat | 1.0.0                        | IntegratedTerminals-1.12.2-1.0.14.jar            | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedtunnels         | 1.6.14                       | IntegratedTunnels-1.12.2-1.6.14.jar              | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedtunnelscompat   | 1.0.0                        | IntegratedTunnels-1.12.2-1.6.14.jar              | None                                     |     | LC    | loottweaker               | 0.4.1                        | LootTweaker-0.4.1+MC1.12.2.jar                   | None                                     |     | LC    | materialtweaker           | 1.1.1                        | MaterialTweaker-1.1.1.jar                        | None                                     |     | LC    | mekanism                  | 1.12.2-9.8.3.390             | Mekanism-1.12.2-9.8.3.390.jar                    | None                                     |     | LC    | mekatweaker               | 1.2.0                        | mekatweaker-1.12-1.2.0.jar                       | None                                     |     | LC    | mtlib                     | 3.0.7                        | MTLib-3.0.7.jar                                  | None                                     |     | LC    | modtweaker                | 4.0.19                       | modtweaker-4.0.20.11.jar                         | None                                     |     | LC    | refinedstorage            | 2.3.2                        | morerefinedstorage-2.3.2.jar                     | None                                     |     | L     | rechiseled                | 1.1.6                        | rechiseled-1.1.6-forge-mc1.12.jar                | None                                     |     | L     | refinedstorageaddons      | 0.4.5                        | refinedstorageaddons-0.4.5.jar                   | None                                     |     | L     | supermartijn642configlib  | 1.1.6                        | supermartijn642configlib-1.1.8-forge-mc1.12.jar  | None                                     |     | L     | gircredstone              | ${version}                   | TC-Redstone-1.12.2-3.2.3.jar                     | None                                     |     | L     | worldedit                 | 6.1.10-SNAPSHOT              | WorldEdit-1.12.2.jar                             | None                                     |     | L     | worldeditcuife2           | 2.2.0-mf-1.12.2-14.23.5.2768 | WorldEdit-CUI-Forge-Edition-Mod-1.12.2.jar       | None                                     |     | L     | ic2_tweaker               | 0.2.1+build.4                | ic2-tweaker-0.2.1+build.4.jar                    | None                                     |     | UD    | advancedrocketrycore      | 1                            | minecraft.jar                                    | None                                     |     Loaded coremods (and transformers):  IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   blusunrize.immersiveengineering.common.asm.IEClassTransformer AdvancedRocketryPlugin (AdvancedRocketry-1.12.2-2.0.0-17.jar)   zmaster587.advancedRocketry.asm.ClassTransformer SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.11.jar)    MekanismCoremod (Mekanism-1.12.2-9.8.3.390.jar)   mekanism.coremod.KeybindingMigrationHelper SuperMartijn642's Core Lib Plugin (_supermartijn642corelib-1.1.17a-forge-mc1.12.jar)    AppleCore (AppleCore-mc1.12.2-3.4.0.jar)   squeek.applecore.asm.TransformerModuleHandler MaterialTweakerPlugin (MaterialTweaker-1.1.1.jar)    CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   team.chisel.ctm.client.asm.CTMTransformer MixinLoader (LootTweaker-0.4.1+MC1.12.2.jar)        GL info: ' Vendor: 'Mesa/X.org' Version: '4.3 (Compatibility Profile) Mesa 22.3.6' Renderer: 'virgl (Mesa Intel(R) UHD Graphics 600 (GLK 2))'     Launched Version: 1.12.2-forge-14.23.5.2859     LWJGL: 2.9.4     OpenGL: virgl (Mesa Intel(R) UHD Graphics 600 (GLK 2)) GL version 4.3 (Compatibility Profile) Mesa 22.3.6, Mesa/X.org     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs:      Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 2x Intel(R) Celeron(R) N4020 CPU @ 1.10GHz
    • Also check the worldsave / serverconfig folder If there is no such file, make a test without this mod  
    • Hi, I've been having trouble trying to use forge as it shows a black screen when I open the game, but I can still interact with it and hear the music.  I've done all of the step by steps and most common fixes like updating drivers, keeping up to date with Java, deleting and reinstalling minecraft, restarting my computer MANY times, even smaller things like splash.properties (I didn't have that file so I added it and set it to false thinking it would do something, definitely not) and making sure to prioritize my rtx 3070 in the settings but with no luck. Minecraft works as intended when I uninstall forge and I also don't have any mods currently, it just gives me this issue when I install forge. I also increased the ram usage, made sure my hardware isn't full or anything, and even changed the resolution in hopes it would fix things. I checked my antivirus and firewall but that isn't the issue either. Trust me, I've done everything I can think of. For some reason the black screen does flicker a little into the main menu, but obviously unplayable. I couldn't even make my way to the settings with how little it flickered. I'm not sure if it flickered randomly or if it was because I was messing around moving and clicking a bunch, I didn't really test it that much.  
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