June 22, 20196 yr Author 16 hours ago, diesieben07 said: Mod IDs must be all lowercase. Do not use @SideOnly. Is your mod installed on the server? Vanilly isn't the actual name of the mod, i changed it for sake of this forum post in my actual code the id is lowercase my mod is supposed to be client-side only, it is aimed at improving vanilla gameplay even when playing on non-forge servers. i have tried a lot of other approaches in the mean time but none get the events in the non-@mod-classes to fire, while the events in the (in this example) Vanilly (main) class do fire. edit:// i just had the thought that maybe ServerChatEvent is actually the wrong event and chat messages coming from the server are intercepted with ClientChatReceive? Edited June 22, 20196 yr by 0xx06
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