LAN Forge server stops upon startup when mods are added
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By augustneko · Posted
https://paste.ee/p/GTgAV Here's my debug log, I'm on 1.18.2 with forge 40.2.4 and I just want to get it to work!! I cant find any mod names in the error part and I would like some help from the pros!! I have 203 mods at the moment. -
In 1.20.6 any potion brewed in the brewing stand disappears upon completion.
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My game crashes whenever I click on Singleplayer then it crashes after the "Saving world". I'm playing on fabric 1.20.1 on forge for the easy instance loading. My game is using 12GB of RAM, I tried deleting the options.txt, and also renaming the saves file but neither worked. Here's the crash report link: https://mclo.gs/qByOqVK
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By scientistknight1 · Posted
To add the item to the creative mode tab, you'll need to reference the item you registered in ModItems ( ModItems.LEMON_JUICE.get() ). The ModDrinks class is only ever used when creating your item. -
By limabean12 · Posted
Ok, so, I'm not sure at all what I did, but this time when I loaded into the game, it says 3 mods loaded. The 3rd one is WorldEdit. And, when I do "//" in chat, the WorldEdit commands show up. I have no idea what happened, but this is great!
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