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Posted (edited)

I have successfully created a custom entity to act as an entityArrow for my custom itemArrow. Everything functions properly except visually, it still looks like a plain vanilla arrow. After digging, I would assume the ResourceLocation passed into the EntityEntryBuilder (as part of the entity registration) would point the code to the resource texture location, but that doesn't seem to be the case. (?)
Is there a separate location or method for matching entities with their correct resource textures?

Edited by OxeeMoron
Posted
3 hours ago, OxeeMoron said:

After digging, I would assume the ResourceLocation passed into the EntityEntryBuilder (as part of the entity registration) would point the code to the resource texture location, but that doesn't seem to be the case. (?)

No. That is the registry name of the entry. You need to bind a Renderer for your entity if you want it to be rendered.

The rendering lookup is class based, so because your entity extends EntityArrow, the normal arrow renderer is rendering your entity. Example registering entity renderer https://gist.github.com/Cadiboo/3f5cdb785affc069af2fa5fdf2d70358#file-clienteventsubscriber-java-L69

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