Jump to content

Recommended Posts

Posted

Hi All,

Was hoping to get a bit of help here. Or to know if what i want to do is even possible (which i'm sure it must be).

 

is it at all possible to create mod resources at run-time; that is to say create the blockstate / models / textures at launch. 

 

These will all be based off templates. 

 

From what i gather (looking at ForgeDocs) i will need to create a new ResourceLocation? 

I'm a bit stuck in how I should go about doing this.

Thanks in advanced. 

 

- Jay

 

Posted (edited)

What do you want to use these resources for?

Its completely possible to autogenerate your resources using gradle it in your development workspace, but you would never want to do it in production

Edited by Cadiboo
  • Thanks 1

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted (edited)

I have been working on a mod for mod-pack developers. See here 

 

The idea is to supply the mod a payload (currently json, eventually zip). And the Block & Items will be added at runtime.

 

The blocks & Items added are just basic ones. mainly used in crafting recipes or decoration. 

I have the bulk of it working. its just adding the resources that I'm struggling with. 

 

Thanks for taking the time to reply ?

Edited by TheJays
Posted
31 minutes ago, Cadiboo said:

Its completely possible to autogenerate your resources using gradle it in your development workspace, but you would never want to do it in production

Is this an implication that it is not possible to do while forge is loading? 

 

Thanks ?

Posted

You’re able to go around the JSON system and directly baked models etc. but the entire point of the JSON system is to make everything accessible to and modifiable by end-users. I think that your users make the jsons themselves would be the best choice. 

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

Well see.. That was the route i was starting to take; the end user would just supply a resource pack.

 

However (unless I'm doing something else wrong) Upon loading the resource pack the lang entries work, but models & textures do not. 

 

I  cant see if Forge needs to at least initiate some resources before adding a resource pack.  

Posted

Every mod is it’s own resource pack and data pack

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

Sorry I should have been clearer. 

I was referring to adding a resourcepack.zip to the games ./resourcepacks folder. 

Doing this has resolved my issue. ( i mush have made an error with the pack format)

I just need to find out how to apply a pack by default now. 

Thanks ?

Posted

I highly recommend not doing what you’re doing.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

Why is that? 

I feel its a good idea for those who just want to add blocks and items. And don't want or know how to create an entire mod to add them.

 

The Mod is actually working great now, and doesn't add much to the launch time after the first launch (providing the user doesn't add/change files)

Posted

I'm not against having blocks + items load from JSON, I think that its a great idea and I've been planning on doing something like it that would also allow the blocks/items to be added when the player joins a server. I'm against mods creating json files in production. These files defeat the purpose of the JSON system altogether and do not allow resource packs/data packs from users/modpack makers to change enhance the look of the blocks.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

I'm all about choice, and I completely agree that taking away control from the user is always a bad idea. but i have to stress that my mod wont do everything. and still allows the users to add their own textures etc.

Take a look at the mod its self - https://github.com/TheJaysH/BiarMod

 

It currently it has 2 options in terms of adding the blocks & Items.

1) supply it a zip with the json payload, and textures
2) just supply the json.

The first option will create the ResoricePack.zip from the textures the users supplied - and apply it.
The second will just add the blocks & Items, which leaves the Resources down to the user.

the json is as follows:
 

{
  "TABS": [
    {
      "langName" : "Example Tab",
      "unlocalizedName" : "tabExample",
      "icon" : ""
    }
  ],
  "BLOCKS": [
    {
      "langName" : "Example Block",
      "unlocalizedName": "exampleBlock",
      "registryName" : "example_block",
      "tabIndex" : 0,
      "hardness" : 1.5,
      "soundType" : "STONE",
      "material" : "ROCK"
    }
  ],
  "ITEMS": [
    {
      "langName" : "Example Item",
      "unlocalizedName": "exampleItem",
      "registryName" : "example_item",
      "tabIndex" : 0,
      "maxStackSize" : 16
    }
  ]

 

And this is the Zip file structure (should they choose to use it)

`biar.json` is the aforementioned json file
 

.minecraft/
    |
    |__ biarmod/
        |
        |__ biarmod.zip
            |
            |__biar.json
            |
            |__textures/
                |
                |__items/
                |   |
                |   |__example_item.png
                |
                |__blocks/
                    |
                    |__ example_block.png

 

 

The idea of option 1 is a one size fits all solution for mod pack developers who just want blocks & items with one texture who may not have the know-how to create a full ResourcePack.zip

And my vision down the line, is to have a comunity repo for "block-packs" or "item-packs" so users can download a set of blocks and items made by the community. 

 

The main push for this idea came from a modpack developer i know who wanted me to add a bunch of items to the pack - they were just used for crafting recipes and noting more. That gave me the idea to create this. 

Posted

Looks pretty good.

I would change a couple things - the registry name & unlocalised name should be the same and it looks like you’re only providing English translations.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted

currently im only working with English. 

 

Lang will soon be its own node with different entries like so:

 

{
  "lang": {
    "en_us" : "The Blah",
    "br_fr" : "Lé Bláh"
    ...
  }
}

 

 

As for the naming convention; i was considering  having only one name.. however i'd prefer to stick to the convention of snake_case for registry and camelCase for unlocalised

Posted
15 hours ago, TheJays said:

however i'd prefer to stick to the convention of snake_case for registry and camelCase for unlocalised

Unlocalised names/translation keys were made the same as registry names in 1.13.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted
8 hours ago, Cadiboo said:

Unlocalised names/translation keys were made the same as registry names in 1.13.

Well gosh... It's been a while hasnt it. So everything camel case now then?

 

Posted

Er no, snake case. It’s done automatically - setUnlocalisedName/setTranslationKey no longer exists

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • My game was running smoothly for a few days, but once when I exited the forge app and opened it and minecraft again, it wouldn't move past "Loading bootstrap resources". I've looked up solutions online, but all I found was to just increase my ram or check if certain mods aren't compatible, though my ram is already half of my computer's max, and all of my mods shouldn't have issues with one another. I don't know much about code, tech or logs, so hopefully somebody out there could decipher this log file?   2025-01-24 20:25:27,222 main WARN Advanced terminal features are not available in this environment [20:25:27] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, SUPERBoBober, --version, forge-47.3.0, --gameDir, C:\Users\Bogdan\curseforge\minecraft\Instances\Profile2, --assetsDir, C:\Users\Bogdan\curseforge\minecraft\Install\assets, --assetIndex, 5, --uuid, e4373b79426b3fffa6159b893e4f6944, --accessToken, ????????, --clientId, 0, --xuid, 0, --userType, msa, --versionType, release, --width, 1024, --height, 768, --launchTarget, forgeclient, --fml.forgeVersion, 47.3.0, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [20:25:27] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 11 arch amd64 version 10.0 [20:25:28] [main/INFO] [ne.mi.fm.lo.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [20:25:28] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 [20:25:28] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.6 got version 4.6 [20:25:29] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/Bogdan/curseforge/minecraft/Install/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%23100!/ Service=ModLauncher Env=CLIENT [20:25:29] [pool-4-thread-1/INFO] [EARLYDISPLAY/]: GL info: AMD Radeon RX 6600 GL version 4.6.0 Core Profile Context 23.10.2.231013, ATI Technologies Inc. [20:25:29] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\Bogdan\curseforge\minecraft\Install\libraries\net\minecraftforge\fmlcore\1.20.1-47.3.0\fmlcore-1.20.1-47.3.0.jar is missing mods.toml file [20:25:29] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\Bogdan\curseforge\minecraft\Install\libraries\net\minecraftforge\javafmllanguage\1.20.1-47.3.0\javafmllanguage-1.20.1-47.3.0.jar is missing mods.toml file [20:25:29] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\Bogdan\curseforge\minecraft\Install\libraries\net\minecraftforge\lowcodelanguage\1.20.1-47.3.0\lowcodelanguage-1.20.1-47.3.0.jar is missing mods.toml file [20:25:29] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\Bogdan\curseforge\minecraft\Install\libraries\net\minecraftforge\mclanguage\1.20.1-47.3.0\mclanguage-1.20.1-47.3.0.jar is missing mods.toml file [20:25:30] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File:  and Mod File: . Using Mod File: [20:25:30] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: aeroblender. Using Mod File: C:\Users\Bogdan\curseforge\minecraft\Instances\Profile2\mods\aeroblender-1.20.1-1.0.1-neoforge.jar [20:25:30] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: curios. Using Mod File: C:\Users\Bogdan\curseforge\minecraft\Instances\Profile2\mods\curios-forge-5.11.1+1.20.1.jar [20:25:30] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 26 dependencies adding them to mods collection [20:25:33] [main/INFO] [mixin/]: Compatibility level set to JAVA_17 [20:25:34] [main/INFO] [cp.mo.mo.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeclient' with arguments [--version, forge-47.3.0, --gameDir, C:\Users\Bogdan\curseforge\minecraft\Instances\Profile2, --assetsDir, C:\Users\Bogdan\curseforge\minecraft\Install\assets, --uuid, e4373b79426b3fffa6159b893e4f6944, --username, SUPERBoBober, --assetIndex, 5, --accessToken, ????????, --clientId, 0, --xuid, 0, --userType, msa, --versionType, release, --width, 1024, --height, 768] [20:25:34] [main/WARN] [mixin/]: Reference map 'createdeco-forge-refmap.json' for createdeco.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'handcrafted-forge-1.20.1-forge-refmap.json' for handcrafted.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'morevillagers-forge-forge-refmap.json' for morevillagers.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'nitrogen_internals.refmap.json' for nitrogen_internals.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'jeitweaker.refmap.json' for jeitweaker.forge.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'jeitweaker.refmap.json' for jeitweaker.common.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'farmersrespite.refmap.json' for farmersrespite.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/INFO] [Puzzles Lib/]: Loading 198 mods:     - aeroblender 1.20.1-1.0.1-neoforge     - aether 1.20.1-1.5.1-neoforge         |-- cumulus_menus 1.20.1-1.0.1-neoforge         \-- nitrogen_internals 1.20.1-1.0.11-neoforge     - alexscaves 2.0.2     - alexsdelight 1.5     - alexsmobs 1.22.9     - architectury 9.2.14     - ascended_quark 1.1.4     - athena 3.1.2     - attributefix 21.0.4     - attributeslib 1.3.7     - autochefsdelight 1.0.5+forge     - bagus_lib 1.20.1-5.3.0     - balm 7.3.11         \-- kuma_api 20.1.9-SNAPSHOT     - betteradvancements 0.4.2.25     - betterdungeons 1.20-Forge-4.0.4     - bettermineshafts 1.20-Forge-4.0.4     - betteroceanmonuments 1.20-Forge-3.0.4     - betterstrongholds 1.20-Forge-4.0.3     - biomesoplenty 19.0.0.94     - biomeswevegone 1.5.2     - bloodandmadness 2.0     - bloodmagic 3.3.3-45     - blue_skies 1.3.31     - bosses_of_mass_destruction 1.1.1     - bossominium 18.5     - botarium 2.3.4     - brutalbosses 1.20.1-7.1     - brutalharvest 1.14.4     - caelus 3.2.0+1.20.1     - cataclysm 2.43     - cerbons_api 1.0.0     - chisel 1.8.0     - choups_drakvyrn_mod 2.5.0     - citadel 2.6.1     - cloth_config 11.1.136     - cofh_core 11.0.2     - corgilib 4.0.3.3     - crafttweaker 14.0.50     - create 0.5.1.j         \-- flywheel 0.6.11-13     - create_central_kitchen 1.3.12         |-- create_dragon_lib 1.4.3         \-- mixinextras 0.2.0     - create_dd 0.1b.Release-Early-Dev     - create_enchantment_industry 1.2.9.d     - create_factory 0.4b-1.20.1     - create_new_age 1.1.2     - createaddition 1.20.1-1.2.5     - createdeco 2.0.2-1.20.1-forge     - cristellib 1.1.6     - ctov 3.4.11     - culinaryconstruct 5.2.1+1.20.1         \-- spectrelib 0.13.14+1.20.1     - cupboard 1.20.1-2.7     - curios 5.11.1+1.20.1     - deep_aether 1.20.1-1.0.4     - deep_dark_regrowth 1.2.6.1     - diamethyst_arrows 1.1.5-1.20.1     - diamethyst_golem 1.0.2-1.20.1     - diamethyst_mw 1.0.1-1.20.1     - diamethysts 1.9.7-1.20.1     - dragonseeker 1.2.0-1.20.1     - dungeons_arise 2.1.58-1.20.x     - dungeons_arise_seven_seas 1.0.2     - dynamicvillage 0.4     - endersdelight 1.0.3     - enhancedcelestials 1.20.1-5.0.2.3     - epicfight 20.9.6     - excompressum 20.1.6     - exdeorum 1.44     - fabledweaponry 1.20.1-1.0.7.5     - falchionmoveset 20.8.2     - farmers_delight_christmas_editio 1.0.0     - farmers_structures 1.0.0     - farmersdelight 1.20.1-1.2.6     - farmersrespite 1.20.1-2.1     - forge 47.3.0     - formations 1.0.3     - formationsnether 1.0.5     - friendsandfoes 3.0.7     - fusion 1.2.3     - geckolib 4.7     - glitchcore 0.0.1.1     - handcrafted 3.0.6     - hanew_village_mod 3.0.0     - hunters_return 1.20.1-11.6.4     - huntersmoon 1.20     - iceandfire 2.1.13-1.20.1     - illager_additions 1.20.1-0.0.2-alpha     - illager_trader 3.0.0     - illagerinvasion 8.0.6     - illagerraidmusic 1.1.1     - illagerrevolutionmod 1.4}     - illagerwarship 1.0.0     - immersive_armors 1.6.1+1.20.1     - immersive_melodies 0.3.0+1.20.1     - impactful 20.8.3     - indestructible 20.9.2     - interiors 0.5.6     - irons_spellbooks 1.20.1-3.4.0.7     - jade 11.12.3+forge     - jadeaddons 5.3.1+forge     - jei 15.20.0.106     - jeitweaker 8.0.6     - justenoughprofessions 3.0.1     - kotlinforforge 4.11.0     - kubejs 2001.6.5-build.16     - kubejs_create 2001.2.5-build.2     - lendersdelight 1.0.2-1.20.1     - lionfishapi 2.4-Fix     - lithostitched 1.4     - ls_spooky_music 1.0.1     - magistuarmory 9.21     - mantle 1.11.36     - medieval_buildings 1.0.2     - medieval_paintings 7.0     - medievalend 1.0.1     - medievalmusic 1.20.1-2.1     - medievalorigins 6.5.0+1.20.1-forge         \-- apugli 2.10.2+1.20.1-forge     - meetyourfight 1.20.1-1.4.1     - minecraft 1.20.1     - moremobvariants 1.3.0.1     - morevillagers 5.0.0     - mowzies_cataclysm 1.1.0     - mowziesdelight 1.1.2.4-1.20.1     - mowziesmobs 1.6.4     - mr_hero_proof 5.1.2     - mr_tidal_towns 1.3.4     - mutant_iceologer 2.0.2     - mutant_wolf 1.0.0     - mutantmonsters 8.0.7     - mutantsbuff 1.0.0     - nethersdelight 1.20.1-4.0     - oceansdelight 1.0.2-1.20     - octolib 0.4.2     - oculus 1.8.0     - ohthetreesyoullgrow 1.20.1-1.3.4     - origins 1.20.1-1.10.0.9         |-- additionalentityattributes 1.4.0.5+1.20.1         |-- apoli 1.20.1-2.9.0.8         \-- calio 1.20.1-1.11.0.5     - patchouli 1.20.1-84-FORGE     - pehkui 3.8.2+1.20.1-forge     - placebo 8.6.2     - playeranimator 1.0.2-rc1+1.20     - projectile_damage 3.2.2+1.20.1     - puzzleslib 8.1.25         \-- puzzlesaccessapi 8.0.7     - quark 4.0-460     - quarkoddities 1.20.1     - raccompat 0.1.3     - railways 1.6.7+forge-mc1.20.1     - ramcompat 0.1.4     - rechiseled 1.1.6     - rechiseledcreate 1.0.2     - relics 0.8.0.7     - repurposed_structures 7.1.15+1.20.1-forge     - resourcefullib 2.1.29     - rhino 2001.2.3-build.6     - simplecorelib 1.20.1-6.0.1.2     - sliceanddice 3.3.0     - soulsweapons 1.1.5-1.20.1-forge}     - spartanshields 3.1.1     - spartantoolkit 1.5.1     - spartantwilight 3.1.0     - spartanweaponry 3.1.3     - structure_gel 2.16.2     - supermartijn642configlib 1.1.8     - supermartijn642corelib 1.1.18     - sword_soaring 20.1.11.11     - t_and_t 0.0NONE     - takesapillage 1.0.3     - taxcp 1.0.1     - taxov 3.1.3     - taxtg 1.1.0     - tconstruct 3.9.1.19     - terrablender 3.0.1.7     - terralith 2.5.4     - tflostblocks 1.20.1-1.5.0     - tfmg 0.9.3-1.20.1     - thermal_dynamics 11.0.1     - thermal_expansion 11.0.1     - thermal_foundation 11.0.6         \-- thermal 11.0.6     - traveloptics 3.5.3-1.20.1     - twilightaether 1.20.1-1.0.0     - twilightdelight 2.0.13         \-- l2library 2.4.16     - twilightforest 4.3.2508     - twilighttweaks 1.2     - wom 20.1.8.5.6     - yungsapi 1.20-Forge-4.0.6     - zeta 1.0-24     - zillagersweararmor 1.20.1-1.4.0 [20:25:34] [main/WARN] [mixin/]: Reference map '${mod_id}.refmap.json' for medievalorigins.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'cristellib-forge-refmap.json' for cristellib.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'bloodmagic.refmap.json' for bloodmagic.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:34] [main/WARN] [mixin/]: Reference map 'tfmg.refmap.json' for tfmg.mixins.json could not be read. If this is a development environment you can ignore this message [20:25:35] [main/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:35] [main/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:35] [main/WARN] [mixin/]: Error loading class: mekanism/client/render/entity/RenderFlame (java.lang.ClassNotFoundException: mekanism.client.render.entity.RenderFlame) [20:25:35] [main/WARN] [mixin/]: Error loading class: mekanism/client/render/armor/MekaSuitArmor (java.lang.ClassNotFoundException: mekanism.client.render.armor.MekaSuitArmor) [20:25:35] [main/WARN] [mixin/]: Error loading class: dev/tr7zw/skinlayers/SkinUtil (java.lang.ClassNotFoundException: dev.tr7zw.skinlayers.SkinUtil) [20:25:35] [main/WARN] [mixin/]: @Mixin target dev.tr7zw.skinlayers.SkinUtil was not found mixins.epicfight.json:SkinLayer3DMixinSkinUtil [20:25:35] [main/WARN] [mixin/]: Error loading class: dev/tr7zw/skinlayers/versionless/render/CustomModelPart (java.lang.ClassNotFoundException: dev.tr7zw.skinlayers.versionless.render.CustomModelPart) [20:25:35] [main/WARN] [mixin/]: @Mixin target dev.tr7zw.skinlayers.versionless.render.CustomModelPart was not found mixins.epicfight.json:SkinLayer3DMixinCustomModelPart [20:25:35] [main/WARN] [mixin/]: Error loading class: dev/tr7zw/skinlayers/versionless/render/CustomizableCube (java.lang.ClassNotFoundException: dev.tr7zw.skinlayers.versionless.render.CustomizableCube) [20:25:35] [main/WARN] [mixin/]: @Mixin target dev.tr7zw.skinlayers.versionless.render.CustomizableCube was not found mixins.epicfight.json:SkinLayer3DMixinCustomizableCubeWrapper$SkinLayer3DMixinCustomModelCube [20:25:35] [main/WARN] [mixin/]: Error loading class: de/teamlapen/vampirism/client/renderer/entity/layers/VampirePlayerHeadLayer (java.lang.ClassNotFoundException: de.teamlapen.vampirism.client.renderer.entity.layers.VampirePlayerHeadLayer) [20:25:35] [main/WARN] [mixin/]: @Mixin target de.teamlapen.vampirism.client.renderer.entity.layers.VampirePlayerHeadLayer was not found mixins.epicfight.json:VampirismMixinVampirePlayerHeadLayer [20:25:35] [main/WARN] [mixin/]: Error loading class: de/teamlapen/werewolves/client/render/layer/HumanWerewolfLayer (java.lang.ClassNotFoundException: de.teamlapen.werewolves.client.render.layer.HumanWerewolfLayer) [20:25:35] [main/WARN] [mixin/]: @Mixin target de.teamlapen.werewolves.client.render.layer.HumanWerewolfLayer was not found mixins.epicfight.json:WerewolvesMixinHumanWerewolfLayer [20:25:36] [main/WARN] [mixin/]: Error loading class: com/legacy/lost_aether/entity/AerwhaleKingEntity (java.lang.ClassNotFoundException: com.legacy.lost_aether.entity.AerwhaleKingEntity) [20:25:36] [main/WARN] [mixin/]: Error loading class: mezz/modnametooltip/TooltipEventHandler (java.lang.ClassNotFoundException: mezz.modnametooltip.TooltipEventHandler) [20:25:36] [main/WARN] [mixin/]: Error loading class: me/shedaniel/rei/impl/client/ClientHelperImpl (java.lang.ClassNotFoundException: me.shedaniel.rei.impl.client.ClientHelperImpl) [20:25:36] [main/WARN] [mixin/]: Error loading class: noobanidus/mods/lootr/config/ConfigManager (java.lang.ClassNotFoundException: noobanidus.mods.lootr.config.ConfigManager) [20:25:36] [main/WARN] [mixin/]: Error loading class: dan200/computercraft/shared/integration/MoreRedIntegration (java.lang.ClassNotFoundException: dan200.computercraft.shared.integration.MoreRedIntegration) [20:25:36] [main/WARN] [mixin/]: @Mixin target dan200.computercraft.shared.integration.MoreRedIntegration was not found create_central_kitchen.mixins.json:common.computercraft.MoreRedIntegrationMixin [20:25:36] [main/WARN] [mixin/]: Error loading class: com/sammy/minersdelight/content/block/copper_pot/CopperPotBlockEntity (java.lang.ClassNotFoundException: com.sammy.minersdelight.content.block.copper_pot.CopperPotBlockEntity) [20:25:36] [main/WARN] [mixin/]: @Mixin target com.sammy.minersdelight.content.block.copper_pot.CopperPotBlockEntity was not found create_central_kitchen.mixins.json:common.minersdelight.CopperPotBlockEntityMixin [20:25:36] [main/WARN] [mixin/]: Error loading class: com/sammy/minersdelight/content/block/sticky_basket/StickyBasketBlockEntity (java.lang.ClassNotFoundException: com.sammy.minersdelight.content.block.sticky_basket.StickyBasketBlockEntity) [20:25:36] [main/WARN] [mixin/]: @Mixin target com.sammy.minersdelight.content.block.sticky_basket.StickyBasketBlockEntity was not found create_central_kitchen.mixins.json:common.minersdelight.StickyBasketBlockEntityAccessor [20:25:36] [main/WARN] [mixin/]: Error loading class: com/sammy/minersdelight/content/block/sticky_basket/StickyBasketBlockEntity (java.lang.ClassNotFoundException: com.sammy.minersdelight.content.block.sticky_basket.StickyBasketBlockEntity) [20:25:36] [main/WARN] [mixin/]: @Mixin target com.sammy.minersdelight.content.block.sticky_basket.StickyBasketBlockEntity was not found create_central_kitchen.mixins.json:common.minersdelight.StickyBasketBlockEntityMixin [20:25:36] [main/WARN] [mixin/]: Error loading class: net/orcinus/overweightfarming/blocks/CropFullBlock (java.lang.ClassNotFoundException: net.orcinus.overweightfarming.blocks.CropFullBlock) [20:25:36] [main/WARN] [mixin/]: @Mixin target net.orcinus.overweightfarming.blocks.CropFullBlock was not found create_central_kitchen.mixins.json:common.overweightfarming.CropFullBlockMixin [20:25:37] [main/INFO] [MixinExtras|Service/]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.4.0). [20:25:38] [main/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:38] [main/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:39] [main/INFO] [ne.mi.co.Co.attributeslib/COREMODLOG]: Patching EffectRenderingInventoryScreen#renderEffects [20:25:39] [main/INFO] [ne.mi.co.Co.attributeslib/COREMODLOG]: Patching EffectRenderingInventoryScreen#renderEffects [20:25:40] [pool-7-thread-1/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:40] [pool-7-thread-1/INFO] [ne.mi.co.Co.placebo/COREMODLOG]: Patching IForgeItemStack#getEnchantmentLevel [20:25:40] [pool-7-thread-1/WARN] [mixin/]: @Final field f_31427_:[I in mixins.epicfight.json:MixinWitherBoss should be final [20:25:40] [pool-7-thread-1/WARN] [mixin/]: @Final field f_31428_:[I in mixins.epicfight.json:MixinWitherBoss should be final [20:25:41] [Datafixer Bootstrap/INFO] [mojang/DataFixerBuilder]: 188 Datafixer optimizations took 107 milliseconds [20:25:42] [pool-7-thread-1/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.LivingEntity from class yesman.epicfight.world.capabilities.entitypatch.LivingEntityPatch [20:25:42] [pool-7-thread-1/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.LivingEntity from class yesman.epicfight.world.capabilities.entitypatch.LivingEntityPatch [20:25:42] [pool-7-thread-1/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.LivingEntity from class yesman.epicfight.world.capabilities.entitypatch.LivingEntityPatch [20:25:42] [pool-7-thread-1/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.LivingEntity from class yesman.epicfight.world.capabilities.entitypatch.LivingEntityPatch [20:25:42] [pool-7-thread-1/WARN] [mixin/]: Method overwrite conflict for scheduleRandomTick in corgilib-common.mixins.json:chunk.MixinChunkAccess, previously written by dev.corgitaco.ohthetreesyoullgrow.mixin.chunk.MixinChunkAccess. Skipping method. [20:25:42] [pool-7-thread-1/WARN] [mixin/]: Method overwrite conflict for getScheduledRandomTicks in corgilib-common.mixins.json:chunk.MixinChunkAccess, previously written by dev.corgitaco.ohthetreesyoullgrow.mixin.chunk.MixinChunkAccess. Skipping method. [20:25:43] [pool-7-thread-1/WARN] [mixin/]: Mixin alexscaves.mixins.json:SwampHutPieceMixin has multiple constructors, (Lnet/minecraft/world/level/levelgen/structure/pieces/StructurePieceType;IIIIIILnet/minecraft/core/Direction;)V was selected [20:25:43] [pool-7-thread-1/INFO] [ne.mi.co.Co.exdeorum/COREMODLOG]: Successfully patched End City generation for void worlds [20:25:43] [Render thread/WARN] [mixin/]: Error loading class: net/caffeinemc/mods/sodium/api/memory/MemoryIntrinsics (java.lang.ClassNotFoundException: net.caffeinemc.mods.sodium.api.memory.MemoryIntrinsics) Exception in thread "Render thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:32)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:108)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:78)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23)     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) Caused by: java.lang.reflect.InvocationTargetException     at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)     at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.base/java.lang.reflect.Method.invoke(Method.java:568)     at MC-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111)     at MC-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99)     at MC-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30)     ... 7 more Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.mojang.blaze3d.systems.RenderSystem     at TRANSFORMER/[email protected]/net.minecraft.SystemReport.m_143522_(SystemReport.java:66)     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.m_167850_(Minecraft.java:2339)     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.m_167872_(Minecraft.java:2332)     at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:191)     ... 15 more Caused by: java.lang.ExceptionInInitializerError: Exception org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered [in thread "Render thread"]     at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392)     at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250)     at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131)     at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120)     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50)     at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:113)     at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.lambda$findClass$15(ModuleClassLoader.java:219)     at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:229)     at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:219)     at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:135)     at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)     at TRANSFORMER/[email protected]/com.mojang.blaze3d.vertex.Tesselator.<init>(Tesselator.java:19)     at TRANSFORMER/[email protected]/com.mojang.blaze3d.vertex.Tesselator.<init>(Tesselator.java:23)     at TRANSFORMER/[email protected]/com.mojang.blaze3d.vertex.Tesselator.<clinit>(Tesselator.java:11)     at TRANSFORMER/[email protected]/com.mojang.blaze3d.systems.RenderSystem.<clinit>(RenderSystem.java:50)     at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:180)     ... 15 more
    • This is a minecraft forge forum, as explained in the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and it appears you are using fabric. You would get more/better help posting wherever Fabric support is given.
    • Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described there.  
    • Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described. Without them, there is no way to know what is going on.  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.