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[1.14.3][WORKAROUND] Is LivingHurtEvent working?


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I am implementing a custom armor that prevents fall damage when  full suit is worn. To do so, I am trying to catch the LivingHurtEvent and cancel it if the DamageSource is FALL and the right armor is being worn by the player. HOWEVER... I can't seem to get the event to fire no matter what bus I subscribe to. Is the event actually implemented in the current version of Forge? It is documented in the source.


Also, how do you tell which bus (MOD or FORGE)  a given event is sent out on?


Source code at https://github.com/Sinhika/Netherrocks , branch 1.14.

Edited by Sinhika
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10 minutes ago, Sinhika said:

Also, how do you tell which bus (MOD or FORGE)  a given event is sent out on?

It will probably say in the documentation, but you can also just look at the places where the event is created

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LivingHurtEvent does not appear to be working. However, LIvingAttackEvent does work for apparently everything LivingHurtEvent should have covered. Also, it is important to pay attention to the parameters on Annotations, such as "receiveCanceled=true".

Edited by Sinhika
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