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[1.12.2] Create custom NBT for an entity [Solved]


uiytt

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So basically I want to create an entity that has a custom value in his NBT (the custom value is a string).

But I have no idea of how to write a new value or how to read it !

Can someone help me please ?

 

My code so far with my entity

Spoiler

package fr.uiytt.playershop.Entity;


import java.util.List;
import java.util.UUID;

import fr.uiytt.playershop.Main;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.Style;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;

public class PlayerShop extends EntityCreature {

	private boolean shopopen = false;
	
	
	public PlayerShop(World worldIn) {
		super(worldIn);
		setupAI();
	}
	@Override
	public float getBlockPathWeight(BlockPos pos)
    {
        return 0.1F;
    }
	
	@Override
	protected void applyEntityAttributes() {
		super.applyEntityAttributes();
		this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.5D);
		this.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(1.0D);
		this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(16.0D);
	}

	@Override
	public boolean isAIDisabled() {
		return false;
	}
	
	
	
	protected void setupAI() {
		clearAITasks();
		this.tasks.addTask(0,new EntityAISwimming(this));
		this.tasks.addTask(1,new EntityAIShopWander(this));
		this.tasks.addTask(2,new EntityAIWatchClosest(this, EntityPlayer.class, 10.0F));
	}
	
	protected void clearAITasks() {
		this.tasks.taskEntries.clear();
		this.targetTasks.taskEntries.clear();
	}
    
	
	@Override
	public boolean attackEntityFrom(DamageSource dmsource, float dmg) {
		if(this.getIsInvulnerable()) {
			return false;
		}
		
		if(!(dmsource.getTrueSource() instanceof EntityPlayer)) {
			return false;
		}else {
			EntityPlayer player = (EntityPlayer)dmsource.getTrueSource();
			if(player.capabilities.isCreativeMode) {
				
				this.damageEntity(dmsource, dmg);
				this.playHurtSound(dmsource);
				this.performHurtAnimation();
				return true;
			}
				
		}
		return false;
		
	}
	
	
	protected SoundEvent getHurtSound(DamageSource damageSourceIn)
    {
        return SoundEvents.ENTITY_VILLAGER_HURT;
    }

    protected SoundEvent getDeathSound()
    {
        return SoundEvents.ENTITY_VILLAGER_DEATH;
    }

	
	public boolean isShopopen() {
		return shopopen;
	}
	public void setShopopen(boolean shopopen) {
		this.shopopen = shopopen;
	}

}

 

 

Edited by uiytt
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After looking through the code of some mods : https://github.com/Vazkii/Botania/blob/master/src/main/java/vazkii/botania/common/entity/EntityPixie.java#L71

You must use dataManager for the entity that are load

And when is entity is loaded / de-loaded it call automatically the "writeEntityToNBT" and "readEntityFromNBT", and with that you can set data in the dataManager

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Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
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