Posted July 20, 20196 yr The model for my custom entity has some issues with z-fighting: (seen on the top of the claws) Spoiler Here is me model file: Spoiler package com.kpzip.SushiMod.entities.render.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.math.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Crab - kpzip * Created using Tabula 7.0.1 */ @SideOnly(Side.CLIENT) public class ModelCrab extends ModelBase { public ModelRenderer back_left_leg; public ModelRenderer back_right_leg; public ModelRenderer front_left_leg; public ModelRenderer front_right_leg; public ModelRenderer right_eye; public ModelRenderer left_eye; public ModelRenderer body; public ModelRenderer top; public ModelRenderer side_main_front; public ModelRenderer side_2_back; public ModelRenderer side_main_right; public ModelRenderer side_2_left; public ModelRenderer side_1_front; public ModelRenderer side_2_front; public ModelRenderer side_main_left; public ModelRenderer side_1_left; public ModelRenderer side_1_back; public ModelRenderer side_main_back; public ModelRenderer top_1; public ModelRenderer side_main_front_1; public ModelRenderer side_2_back_1; public ModelRenderer side_main_right_1; public ModelRenderer side_2_left_1; public ModelRenderer side_1_front_1; public ModelRenderer side_2_front_1; public ModelRenderer side_main_left_1; public ModelRenderer side_1_left_1; public ModelRenderer side_1_back_1; public ModelRenderer side_main_back_1; public ModelRenderer top_2; public ModelRenderer side_main_front_2; public ModelRenderer side_2_back_2; public ModelRenderer side_main_right_2; public ModelRenderer side_2_left_2; public ModelRenderer side_1_front_2; public ModelRenderer side_2_front_2; public ModelRenderer side_main_left_2; public ModelRenderer side_1_left_2; public ModelRenderer side_1_back_2; public ModelRenderer side_main_back_2; public ModelRenderer top_3; public ModelRenderer side_main_front_3; public ModelRenderer side_2_back_3; public ModelRenderer side_main_right_3; public ModelRenderer side_2_left_3; public ModelRenderer side_1_front_3; public ModelRenderer side_2_front_3; public ModelRenderer side_main_left_3; public ModelRenderer side_1_left_3; public ModelRenderer side_1_back_3; public ModelRenderer side_main_back_3; public ModelCrab() { this.textureWidth = 64; this.textureHeight = 64; this.side_2_front_2 = new ModelRenderer(this, 0, 0); this.side_2_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_front_2.addBox(2.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_main_left = new ModelRenderer(this, 0, 0); this.side_main_left.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_left.addBox(-2.0F, -2.0F, 4.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F); this.side_2_front_1 = new ModelRenderer(this, 0, 0); this.side_2_front_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_front_1.addBox(2.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_main_left_3 = new ModelRenderer(this, 0, 0); this.side_main_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_left_3.addBox(-2.0F, -1.0F, -4.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F); this.right_eye = new ModelRenderer(this, 43, 0); this.right_eye.setRotationPoint(-1.5F, 20.5F, -2.0F); this.right_eye.addBox(-0.5F, -2.0F, -0.5F, 1, 2, 1, 0.0F); this.side_1_left_3 = new ModelRenderer(this, 0, 0); this.side_1_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_left_3.addBox(1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F); this.front_right_leg = new ModelRenderer(this, 0, 0); this.front_right_leg.setRotationPoint(-3.8F, 22.0F, -2.0F); this.front_right_leg.addBox(0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F); this.setRotateAngle(front_right_leg, 0.0F, 0.0F, 0.3490658503988659F); this.left_eye = new ModelRenderer(this, 39, 0); this.left_eye.setRotationPoint(1.5F, 20.5F, -2.0F); this.left_eye.addBox(-0.5F, -2.0F, -0.5F, 1, 2, 1, 0.0F); this.side_1_left = new ModelRenderer(this, 0, 0); this.side_1_left.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_left.addBox(0.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F); this.back_right_leg = new ModelRenderer(this, 0, 0); this.back_right_leg.setRotationPoint(-3.8F, 22.0F, 1.0F); this.back_right_leg.addBox(0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F); this.setRotateAngle(back_right_leg, 0.0F, 0.0F, 0.3490658503988659F); this.side_2_back_2 = new ModelRenderer(this, 0, 0); this.side_2_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_back_2.addBox(3.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_2_front_3 = new ModelRenderer(this, 0, 0); this.side_2_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_front_3.addBox(2.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.side_1_left_2 = new ModelRenderer(this, 0, 0); this.side_1_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_left_2.addBox(0.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F); this.side_1_front_1 = new ModelRenderer(this, 0, 0); this.side_1_front_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_front_1.addBox(0.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_main_back_2 = new ModelRenderer(this, 0, 0); this.side_main_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_back_2.addBox(0.0F, -2.0F, 2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_1_back_2 = new ModelRenderer(this, 0, 0); this.side_1_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_back_2.addBox(1.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_2_back = new ModelRenderer(this, 0, 0); this.side_2_back.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_back.addBox(3.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_back, 0.0F, 0.0F, -0.2617993877991494F); this.side_1_front_2 = new ModelRenderer(this, 0, 0); this.side_1_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_front_2.addBox(0.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_main_front = new ModelRenderer(this, 0, 0); this.side_main_front.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_front.addBox(0.0F, -2.0F, -2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_front, 0.0F, 0.0F, -0.2617993877991494F); this.side_main_front_2 = new ModelRenderer(this, 0, 0); this.side_main_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_front_2.addBox(0.0F, -2.0F, -2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_main_front_1 = new ModelRenderer(this, 0, 0); this.side_main_front_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_front_1.addBox(0.0F, -1.0F, -2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_1_back_3 = new ModelRenderer(this, 0, 0); this.side_1_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_back_3.addBox(1.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.side_2_front = new ModelRenderer(this, 0, 0); this.side_2_front.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_front.addBox(2.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_front, 0.0F, 0.0F, -0.2617993877991494F); this.side_2_left = new ModelRenderer(this, 0, 0); this.side_2_left.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_left.addBox(-2.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F); this.side_main_right_1 = new ModelRenderer(this, 0, 0); this.side_main_right_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_right_1.addBox(-2.0F, -1.0F, 0.0F, 4, 2, 0, 0.0F); this.setRotateAngle(side_main_right_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F); this.body = new ModelRenderer(this, 42, 0); this.body.setRotationPoint(-3.0F, 20.5F, -2.5F); this.body.addBox(0.0F, 0.0F, 0.0F, 6, 2, 5, 0.0F); this.side_main_right = new ModelRenderer(this, 0, 0); this.side_main_right.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_right.addBox(-2.0F, -2.0F, 0.0F, 4, 2, 0, 0.0F); this.setRotateAngle(side_main_right, 0.0F, 1.5707963267948966F, -0.2617993877991494F); this.side_2_back_1 = new ModelRenderer(this, 0, 0); this.side_2_back_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_back_1.addBox(3.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_1_front_3 = new ModelRenderer(this, 0, 0); this.side_1_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_1_front_3.addBox(0.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.side_main_left_1 = new ModelRenderer(this, 0, 0); this.side_main_left_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_left_1.addBox(-2.0F, -1.0F, -4.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F); this.side_2_back_3 = new ModelRenderer(this, 0, 0); this.side_2_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_back_3.addBox(3.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.side_main_right_2 = new ModelRenderer(this, 0, 0); this.side_main_right_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_right_2.addBox(-2.0F, -2.0F, 0.0F, 4, 2, 0, 0.0F); this.setRotateAngle(side_main_right_2, 0.0F, 4.71238898038469F, 0.2617993877991494F); this.front_left_leg = new ModelRenderer(this, 0, 0); this.front_left_leg.setRotationPoint(2.8F, 22.0F, -2.0F); this.front_left_leg.addBox(-0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F); this.setRotateAngle(front_left_leg, 0.0F, 0.0F, -0.3490658503988659F); this.side_1_back = new ModelRenderer(this, 0, 0); this.side_1_back.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_back.addBox(1.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_back, 0.0F, 0.0F, -0.2617993877991494F); this.side_1_front = new ModelRenderer(this, 0, 0); this.side_1_front.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_front.addBox(0.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_front, 0.0F, 0.0F, -0.2617993877991494F); this.top_2 = new ModelRenderer(this, 0, 0); this.top_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.top_2.addBox(0.0F, -2.0F, -2.0F, 4, 0, 4, 0.0F); this.setRotateAngle(top_2, 0.0F, 3.141592653589793F, 0.2617993877991494F); this.side_main_back_3 = new ModelRenderer(this, 0, 0); this.side_main_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_back_3.addBox(0.0F, -1.0F, 2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.side_2_left_1 = new ModelRenderer(this, 0, 0); this.side_2_left_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_2_left_1.addBox(-1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F); this.side_main_front_3 = new ModelRenderer(this, 0, 0); this.side_main_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_front_3.addBox(0.0F, -1.0F, -2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); this.back_left_leg = new ModelRenderer(this, 0, 0); this.back_left_leg.setRotationPoint(2.8F, 22.0F, 1.0F); this.back_left_leg.addBox(-0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F); this.setRotateAngle(back_left_leg, 0.0F, 0.0F, -0.3490658503988659F); this.side_2_left_2 = new ModelRenderer(this, 0, 0); this.side_2_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_left_2.addBox(-2.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F); this.side_1_back_1 = new ModelRenderer(this, 0, 0); this.side_1_back_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_back_1.addBox(1.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_1_left_1 = new ModelRenderer(this, 0, 0); this.side_1_left_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_1_left_1.addBox(1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_1_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F); this.side_main_right_3 = new ModelRenderer(this, 0, 0); this.side_main_right_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_right_3.addBox(-2.0F, -1.0F, 0.0F, 4, 2, 0, 0.0F); this.setRotateAngle(side_main_right_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F); this.side_main_back_1 = new ModelRenderer(this, 0, 0); this.side_main_back_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_back_1.addBox(0.0F, -1.0F, 2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.top = new ModelRenderer(this, 0, 0); this.top.setRotationPoint(3.0F, 20.8F, -1.0F); this.top.addBox(0.0F, -2.0F, -2.0F, 4, 0, 4, 0.0F); this.setRotateAngle(top, 0.0F, 0.0F, -0.2617993877991494F); this.side_2_left_3 = new ModelRenderer(this, 0, 0); this.side_2_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_2_left_3.addBox(-1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F); this.setRotateAngle(side_2_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F); this.top_1 = new ModelRenderer(this, 0, 0); this.top_1.setRotationPoint(3.0F, 20.8F, -1.0F); this.top_1.addBox(0.0F, -1.0F, -2.0F, 4, 0, 4, 0.0F); this.setRotateAngle(top_1, 3.141592653589793F, 0.0F, -0.08726646259971647F); this.side_main_left_2 = new ModelRenderer(this, 0, 0); this.side_main_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F); this.side_main_left_2.addBox(-2.0F, -2.0F, 4.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F); this.side_main_back = new ModelRenderer(this, 0, 0); this.side_main_back.setRotationPoint(3.0F, 20.8F, -1.0F); this.side_main_back.addBox(0.0F, -2.0F, 2.0F, 4, 1, 0, 0.0F); this.setRotateAngle(side_main_back, 0.0F, 0.0F, -0.2617993877991494F); this.top_3 = new ModelRenderer(this, 0, 0); this.top_3.setRotationPoint(-3.0F, 20.8F, -1.0F); this.top_3.addBox(0.0F, -1.0F, -2.0F, 4, 0, 4, 0.0F); this.setRotateAngle(top_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.side_2_front_2.render(f5); this.side_main_left.render(f5); this.side_2_front_1.render(f5); this.side_main_left_3.render(f5); this.right_eye.render(f5); this.side_1_left_3.render(f5); this.front_right_leg.render(f5); this.left_eye.render(f5); this.side_1_left.render(f5); this.back_right_leg.render(f5); this.side_2_back_2.render(f5); this.side_2_front_3.render(f5); this.side_1_left_2.render(f5); this.side_1_front_1.render(f5); this.side_main_back_2.render(f5); this.side_1_back_2.render(f5); this.side_2_back.render(f5); this.side_1_front_2.render(f5); this.side_main_front.render(f5); this.side_main_front_2.render(f5); this.side_main_front_1.render(f5); this.side_1_back_3.render(f5); this.side_2_front.render(f5); this.side_2_left.render(f5); this.side_main_right_1.render(f5); this.body.render(f5); this.side_main_right.render(f5); this.side_2_back_1.render(f5); this.side_1_front_3.render(f5); this.side_main_left_1.render(f5); this.side_2_back_3.render(f5); this.side_main_right_2.render(f5); this.front_left_leg.render(f5); this.side_1_back.render(f5); this.side_1_front.render(f5); this.top_2.render(f5); this.side_main_back_3.render(f5); this.side_2_left_1.render(f5); this.side_main_front_3.render(f5); this.back_left_leg.render(f5); this.side_2_left_2.render(f5); this.side_1_back_1.render(f5); this.side_1_left_1.render(f5); this.side_main_right_3.render(f5); this.side_main_back_1.render(f5); this.top.render(f5); this.side_2_left_3.render(f5); this.top_1.render(f5); this.side_main_left_2.render(f5); this.side_main_back.render(f5); this.top_3.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } @Override public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { this.back_left_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount; this.front_left_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount; this.back_right_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.4F * limbSwingAmount; this.front_right_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.4F * limbSwingAmount; this.right_eye.rotateAngleX = headPitch * 0.017453292F; this.left_eye.rotateAngleX = headPitch * 0.017453292F; } } Here is my render code: Spoiler package com.kpzip.SushiMod.entities.render; import com.kpzip.SushiMod.entities.EntityCrab; import com.kpzip.SushiMod.entities.render.model.ModelCrab; import com.kpzip.SushiMod.util.Reference; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.util.ResourceLocation; public class RenderCrab extends RenderLiving<EntityCrab>{ public static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/entity/crab.png"); public RenderCrab(RenderManager manager) { super(manager, new ModelCrab(), 0.5f); } @Override protected ResourceLocation getEntityTexture(EntityCrab entity) { return TEXTURES; } @Override protected void applyRotations(EntityCrab entityLiving, float p_77043_2_, float rotationYaw, float partialTicks) { super.applyRotations(entityLiving, p_77043_2_, rotationYaw, partialTicks); } }
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