Posted July 28, 20196 yr I want to make a config file for my mod so that eventually I can have the user change the mod settings in game, but I'm looking at guides for how to create mod configuration files, and they either mention the Configuration class, or the @Config annotation. I look at example code and see that it imports classes from the net.minecraftforge.common.config package, but I don't seem to have that. Did the classes get renamed or moved somewhere else, or did my installation get messed up?
December 27, 20195 yr I'd like to make a config for my mod as well. Did you ever figure it out? My username elsewhere is Fluoride
April 11, 20205 yr Author On 12/28/2019 at 10:32 AM, dylandmrl said: Check this video, it helped me a lot with config file: Thanks! I ended up doing this process, and it worked to make a config file. However, I read that this way should also allow you to access the config in the mod menu in-game and I don't have that option. Do you know how to deal with that?
April 12, 20205 yr Howdy I think that has been removed. The classes that were previously used to construct a Gui for your config have been removed (last saw them in 1.12.2). I think you'll need to code your own custom Screen to present the config options. ModListScreen is the one used for the list of mods, see ::displayModConfig() for the code which calls the mod's custom GUI. Or you could port the relevant classes from 1.12.2 (IModGuiFactory, GuiConfig). -TGG
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.