HaychOnSmoke Posted July 30, 2019 Share Posted July 30, 2019 I recently downloaded Technic launcher and began playing Pixelmon through that but when I experienced this problem I tried switching to forge and experienced the same thing. Even though I'm a novice to modding etc I tried to add shaders to the modpack on technic. Thats when it began to crash. Afterwards, I deleted all the changes I made to any of the files, as well as completely uninstalling and re installing the Technic. Then, transferred to Forge only to experience the same problem. I'm not sure what the problem might be as I was able to play to begin with and the mods were fully working. Crash report: ---- Minecraft Crash Report ---- WARNING: coremods are present: Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.3-1.12.2.jar) LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) Contact their authors BEFORE contacting forge // This doesn't make any sense! Time: 7/30/19 12:09 PM Description: Initializing game net.minecraft.client.renderer.StitcherException: Unable to fit: pixelmon:blocks/chalice, size: 512x512, atlas: 0x0, atlasMax: -1x-1 - Maybe try a lower resolution resourcepack? at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:68) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:329) at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:155) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:68) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:329) at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:155) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 339691672 bytes (323 MB) / 805306368 bytes (768 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.5.2838 Optifine OptiFine_1.12.2_HD_U_E3 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:-------------- |:-------------- |:----------------------------------- |:---------------------------------------- | | LCH | minecraft | 1.12.2 | minecraft.jar | None | | LCH | mcp | 9.42 | minecraft.jar | None | | LCH | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | forge | 14.23.5.2838 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | foamfixcore | 7.7.4 | minecraft.jar | None | | LCH | metrics | 1.12.2-1.2.0 | CoreMetricsMod.jar | None | | LCH | custommainmenu | 2.0.8 | CustomMainMenu-MC1.12.2-2.0.8.jar | None | | LCH | foamfix | 0.10.3-1.12.2 | foamfix-0.10.3-1.12.2.jar | None | | LCH | journeymap | 1.12.2-5.5.5b9 | journeymap-1.12.2-5.5.5b9.jar | None | | LCH | nettyfixer | 1.0 | NettyFixer-1.12.2-SNAPSHOT.jar | None | | LCH | pixelmon | 7.0.7 | Pixelmon-1.12.2-7.0.7-universal.jar | None | | LCH | resourceloader | 1.5.3 | ResourceLoader-MC1.12.1-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | Loaded coremods (and transformers): Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.3-1.12.2.jar) pl.asie.foamfix.coremod.FoamFixTransformer LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) lumien.resourceloader.asm.ClassTransformer GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13497 Compatibility Profile Context 23.20.822.2304' Renderer: 'AMD Radeon(TM) Vega 3 Mobile Graphics' Launched Version: 1.12.2-forge1.12.2-14.23.5.2838 LWJGL: 2.9.4 OpenGL: AMD Radeon(TM) Vega 3 Mobile Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.822.2304, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD Ryzen 3 2200U with Radeon Vega Mobile Gfx Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted July 30, 2019 Share Posted July 30, 2019 Try with just Pixelmon, do you get the issue? Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted July 31, 2019 Author Share Posted July 31, 2019 12 hours ago, DaemonUmbra said: Try with just Pixelmon, do you get the issue? I can run vanilla minecraft. Pixelmon seems to be the one that does not work Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted July 31, 2019 Share Posted July 31, 2019 Wait, are you on a laptop? Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted July 31, 2019 Author Share Posted July 31, 2019 2 hours ago, DaemonUmbra said: Wait, are you on a laptop? Yeah Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted July 31, 2019 Share Posted July 31, 2019 I've no idea how much VRAM your Laptop's GPU has, but the error mentions being able to fit Pixelmon's textures into the texture atlas. Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 2, 2019 Author Share Posted August 2, 2019 Not sure what VRAM is (legit uneducated when it comes to computers) but what I do know is that I have 4GB of RAM Quote Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 2, 2019 Author Share Posted August 2, 2019 (edited) On 7/31/2019 at 9:31 PM, DaemonUmbra said: I've no idea how much VRAM your Laptop's GPU has, but the error mentions being able to fit Pixelmon's textures into the texture atlas. Also what does 'fitting the textures into the texture atlas' mean ? Edited August 2, 2019 by HaychOnSmoke Quote Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 2, 2019 Author Share Posted August 2, 2019 Quote Link to comment Share on other sites More sharing options...
DaemonUmbra Posted August 2, 2019 Share Posted August 2, 2019 Yeah I'm not sure that's enough for Pixelmon's textures to be loaded. Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore] Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 2, 2019 Author Share Posted August 2, 2019 4 minutes ago, DaemonUmbra said: Yeah I'm not sure that's enough for Pixelmon's textures to be loaded. I would understand that obviously. But I'm confused because, as I said in the post, I was able to play it at first Quote Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 2, 2019 Author Share Posted August 2, 2019 18 minutes ago, DaemonUmbra said: Yeah I'm not sure that's enough for Pixelmon's textures to be loaded. I did a bit of research and it seems that 512MB is a decent enough amount of VRAM to run pixelmon Quote Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 4, 2019 Author Share Posted August 4, 2019 My game was working yesterday and today its crashing again. WHAT IS GOING ON?!?!? Crash report seems to be the same as the ones from the other day ---- Minecraft Crash Report ---- WARNING: coremods are present: Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.3-1.12.2.jar) LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) Contact their authors BEFORE contacting forge // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 8/4/19 9:23 AM Description: Initializing game net.minecraft.client.renderer.StitcherException: Unable to fit: pixelmon:blocks/chalice, size: 512x512, atlas: 0x0, atlasMax: -1x-1 - Maybe try a lower resolution resourcepack? at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:68) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:329) at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:155) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:68) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:329) at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:155) at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159) at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28) at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_221, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 733966368 bytes (699 MB) / 1010827264 bytes (964 MB) up to 1010827264 bytes (964 MB) JVM Flags: 3 total; -Xms1024m -Xmx1024m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.5.2838 Optifine OptiFine_1.12.2_HD_U_E3 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:-------------- |:-------------- |:----------------------------------- |:---------------------------------------- | | LCH | minecraft | 1.12.2 | minecraft.jar | None | | LCH | mcp | 9.42 | minecraft.jar | None | | LCH | FML | 8.0.99.99 | modpack.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | forge | 14.23.5.2838 | modpack.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCH | foamfixcore | 7.7.4 | minecraft.jar | None | | LCH | metrics | 1.12.2-1.2.0 | CoreMetricsMod.jar | None | | LCH | custommainmenu | 2.0.8 | CustomMainMenu-MC1.12.2-2.0.8.jar | None | | LCH | foamfix | 0.10.3-1.12.2 | foamfix-0.10.3-1.12.2.jar | None | | LCH | journeymap | 1.12.2-5.5.5b9 | journeymap-1.12.2-5.5.5b9.jar | None | | LCH | nettyfixer | 1.0 | NettyFixer-1.12.2-SNAPSHOT.jar | None | | LCH | pixelmon | 7.0.7 | Pixelmon-1.12.2-7.0.7-universal.jar | None | | LCH | resourceloader | 1.5.3 | ResourceLoader-MC1.12.1-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | Loaded coremods (and transformers): Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.3-1.12.2.jar) pl.asie.foamfix.coremod.FoamFixTransformer LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) lumien.resourceloader.asm.ClassTransformer GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13497 Compatibility Profile Context 23.20.822.2304' Renderer: 'AMD Radeon(TM) Vega 3 Mobile Graphics' Launched Version: 1.12.2-forge1.12.2-14.23.5.2838 LWJGL: 2.9.4 OpenGL: AMD Radeon(TM) Vega 3 Mobile Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.822.2304, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD Ryzen 3 2200U with Radeon Vega Mobile Gfx OptiFine Version: OptiFine_1.12.2_HD_U_E3 OptiFine Build: 20181210-121000 Render Distance Chunks: 8 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.5.13497 Compatibility Profile Context 23.20.822.2304 OpenGlRenderer: AMD Radeon(TM) Vega 3 Mobile Graphics OpenGlVendor: ATI Technologies Inc. CpuCount: 4 Quote Link to comment Share on other sites More sharing options...
HaychOnSmoke Posted August 4, 2019 Author Share Posted August 4, 2019 @DaemonUmbra any idea what could be happening? Quote Link to comment Share on other sites More sharing options...
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