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Posted

If I wanted to accept a class in the constructor of a custom bow, and then instantiate it. How would I go about doing that. any help would be appreciated.

start with something like

public Class<? extends BowType.class> type;
public itemConstructor(int id, Class<? extends BowType.class> c){
super(i);
type = c;
}

;

 

then depending on if the class constructor needs parameters

public BowType bowInit(){
try{
//no parameters
return type.newInstance();
} catch(Exception e){
e.printStackTrace();
}
return null;
}

or

public BowType bowInit(){
try{
return type.getConstructor(Parameter1.class, Parameter2.class).newInstance(parameter1Object, parameter2Object);
} catch(Exception e){
e.printStackTrace();
}
return null;
}

  Quote
I think its my java of the variables.

  • Author

I did what you said but it crashed on the onPlayerStoppedUsing method. Here's the code for the class file. And please ignore the badly named variables. I basically copied the ItemBow class.

 

Reveal hidden contents

 

  • Author

this is exactly what was in the error.

 

Reveal hidden contents
  • Author

then what do I do to make it accept a float? I already tried float.class and even float, but it wants a class and I don't know what class to use.

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