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Posted

My ItemStack[] in my TileEntity = null after entering the world, only if I open my Container the ItemStack[] gets filled with data, but i want it to be loaded on world startup, cause the rendering of the block is diffrent when there are diffrent Items inside it

 

Thanks

Posted

You have to synchronize TileEntity on both sides: server -> client. It's done by implementing getDescriptionPacket and onDataPacket (when you want to force a server to send update you'd use worldObj.markBlockForUpdate).

 

Example: https://github.com/mnn/jaffas/blob/98acc4d9607d6493b82b277b3bfea3b7dacffc69/src/minecraft/monnef/jaffas/food/block/TileEntityPie.java

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

Posted

You have to synchronize TileEntity on both sides: server -> client. It's done by implementing getDescriptionPacket and onDataPacket (when you want to force a server to send update you'd use worldObj.markBlockForUpdate).

 

Example: https://github.com/mnn/jaffas/blob/98acc4d9607d6493b82b277b3bfea3b7dacffc69/src/minecraft/monnef/jaffas/food/block/TileEntityPie.java

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

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