Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I'd like to modify player capabilities as defined in "net.minecraft.entity.player.EntityPlayer.capabilites" directly from the sever like so:

 

player.capabilities.disableDamage = true;
player.capabilities.allowEdit = false;
player.capabilities.allowFlying = true;

 

The only one that appears to work is disable damage. Any suggestions on the other two?

 

(I'm using the latest forge build)

 

 

 

  • Author

where are you calling it?

 

In an "onPlayerHurt" event, here's a simple example

@ForgeSubscribe
public void onPlayerHurt(LivingHurtEvent event) {
       if (event.entityLiving instanceof EntityPlayer) {
    	  EntityPlayerMP player = (EntityPlayerMP)event.entityLiving;
          player.capabilities.allowEdit = false;
    	  player.capabilities.allowFlying = true;
    	  player.capabilities.disableDamage = true;      
       }
}

 

Again, only disableDamage works.

are you sure it's EntityPlayerMP and not EntityPlayer? and depending on where you change those variables depends on where they work. I know for a fact that setting allowFlying to true in a tick handler doesn't work, but it does in the item file.

  • Author

If you are doing it ServerSide (which you really should!) you need to send the changed capabilities to the client so he knows about them.

Use player.sendPlayerAbilities (IIRC).

 

That made allowFlying work. But allowEdit still does not.

 

(btw the description of that method says it sends the player abilities to the server, not client)

  • Author

are you sure it's EntityPlayerMP and not EntityPlayer? and depending on where you change those variables depends on where they work. I know for a fact that setting allowFlying to true in a tick handler doesn't work, but it does in the item file.

 

I just tried using EntityPlayer instead of MP. Nothing changed. I figured it wouldn't considering EntityPlayerMP extends EntityPlayer.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.