Posted August 28, 20196 yr I want to make block that will change its model depending on neighbor blocks. I.e. I want to make blocks connected textures. I know that I should use properties and block states but I don't want to save this properties when the chunk is unloaded. Because I can count them on chunk loading. So I need a way to fire these calculations on chunk loading. Maybe there is event-method that fires on chunk loading. I know I ended 4 sentences in row with "chunk loading". Edited August 28, 20196 yr by AntonBespoiasov Fixed grammar
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