Jump to content

Recommended Posts

Posted

Hopefully this is an ok place to post this, if not I apologize. I've been working on a mod for a little bit now and have decided to look for a texture artist to team up.  Im not ready to divulge what the mod involves to the public, but lets say its kind of an expansion mod.  Hit me up with a private message if you're interested and Ill give more details.  I'm a laid back easy going guy so the only requirement aside from being a decent texture artist is that you are not a prima donna or hard to deal with. :)  Thanks.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Please read the FAQ and post logs as described there.   Also, do not just add a post onto someone else's thread with your issue, create a new one please.
    • seguridad seguridad
    • I am creating a server with mods but when i try tostart it it say in the logs:   [29Jan2025 20:36:50.715] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/fmlcore/1.20.1-47.3.27/fmlcore-1.20.1-47.3.27.jar is missing mods.toml file 159[29Jan2025 20:36:50.717] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.3.27/javafmllanguage-1.20.1-47.3.27.jar 160[29Jan2025 20:36:50.717] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.3.27/javafmllanguage-1.20.1-47.3.27.jar is missing mods.toml file 161[29Jan2025 20:36:50.718] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.3.27/lowcodelanguage-1.20.1-47.3.27.jar 162[29Jan2025 20:36:50.718] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.3.27/lowcodelanguage-1.20.1-47.3.27.jar is missing mods.toml file 163[29Jan2025 20:36:50.719] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/mclanguage/1.20.1-47.3.27/mclanguage-1.20.1-47.3.27.jar 164[29Jan2025 20:36:50.719] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/mclanguage/1.20.1-47.3.27/mclanguage-1.20.1-47.3.27.jar is missing mods.toml file
    • How do you configure the entity reach of a custom weapon? Asking for 1.21 Minecraft parchment
    • This topic is over a year old. If you are having an issue, please read the FAQ for the proper way to post logs, and create your own thread.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.