Posted April 15, 201312 yr Hey guys, so my mod REQUIRES a specific library .. and I was wondering.. how would I set it up to use the library? Would I HAVE to put the libraries source into my code? Or would I put the library jars into a folder?
April 15, 201312 yr When you are in Eclipse, right click your mod project and select Properties->Java build path->Libraries->Add external JARs
April 15, 201312 yr Author but how will it work in the actual game? once the mods compiled...? also, the library im using has natives.... so.. yh raspberry pi = forgemod =
April 15, 201312 yr Well, I know you can place them in /bin or bin/natives but maybe there is a extra external super hyper secret magic additional way to do that.
April 15, 201312 yr Author FML has code that deals with libs but idk if i can use it. ILibrarySet and IFMLLoadingPlugin... idk. anyone?
April 15, 201312 yr FML has code that deals with libs but idk if i can use it. yep, you can. but your mod have to be a coremod. mnn.getNativeLang() != English If I helped you please click on the "thank you" button.
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