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[1.14.4][SOLVED] TileEntity not working properly


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Posted (edited)

I made a block with a TileEntity in it wich stores the block custom name. For instance, if you rename the block "Test" in the Anvil an then place it, the block will display a nameplate on it with the name you set (test in this case). However i'm trying to make it working with the /setblock command too, but what happens is that the block is placed but the tile entity has no name. I'm trying using this command
 

/setblock ~ ~ ~ antiblaze:bedrock{Donator:"\"Test from command\""} replace

 

Also the text rendered is black for some reason

 

https://imgur.com/ywK3ZhG

This is the block code
 

package com.antiblaze.blocks;

import com.antiblaze.entities.tileentity.AntiBedrockTileEntity;
import com.antiblaze.settings.Settings;
import net.minecraft.block.BedrockBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;

import javax.annotation.Nullable;

/**
 * AntiBlaze Bedrock Block
 * @author JimiIT92
 */
public class AntiBlazeBedrockBlock extends BedrockBlock {

    /**
     * Initialize the AntiBlaze Bedrock Block
     */
    public AntiBlazeBedrockBlock() {
        super(Properties.from(Blocks.BEDROCK).hardnessAndResistance(-1.0F, 3600000.0F).noDrops());
        setRegistryName(Settings.MODID,"bedrock");
    }

    /**
     * If this block has a TileEntity
     * @param state Block State
     * @return True
     */
    @Override
    public boolean hasTileEntity(BlockState state) {
        return true;
    }

    /**
     * Create a default Tile Entity for this block
     * @param state Block State
     * @param world World Instance
     * @return AntiBedrockTileEntity instance
     */
    @Nullable
    @Override
    public TileEntity createTileEntity(BlockState state, IBlockReader world) {
        return new AntiBedrockTileEntity();
    }

    /**
     * Set the TileEntity name when the block is placed
     * @param worldIn World Instance
     * @param pos Block Position
     * @param state Block State
     * @param placer Block Placer
     * @param stack Block's Item Stack
     */
    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
        TileEntity tileEntity = worldIn.getTileEntity(pos);
        if(tileEntity instanceof AntiBedrockTileEntity && stack != null && stack.hasDisplayName()) {
            ((AntiBedrockTileEntity) tileEntity).setDonator(stack.getDisplayName().getString());
        }
        super.onBlockPlacedBy(worldIn, pos, state, placer, stack);
    }
}


This is the TileEntity Block

 

package com.antiblaze.entities.tileentity;

import com.antiblaze.core.AntiBlazeEntities;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;

/**
 * AntiBedrock Tile Entity
 * @author JimiIT92
 */
public class AntiBedrockTileEntity extends TileEntity {

    /**
     * NBT Donator Key
     */
    private final String NBT_KEY = "Donator";

    /**
     * AntiBedrock TileEntity stored donator
     */
    private String donator;

    /**
     * AntiBedrock TileEntity constructor
     */
    public AntiBedrockTileEntity() {
        super(AntiBlazeEntities.ANTIBEDROCK_TILE_ENTITY);
    }

    /**
     * Set the AntiBedrock TileEntity donator
     * @param donator Donator Name
     */
    public void setDonator(String donator) {
        this.donator = donator;
    }

    /**
     * Get the AntiBedrock TileEntity donator
     * @return AntiBedrock TileEntity donator
     */
    public String getDonator() {
        return this.donator;
    }

    /**
     * Writhe the AntiBedrock TileEntity donator name to NBT
     * @param compound NBT Compound
     * @return NBT Compound
     */
    @Override
    public CompoundNBT write(CompoundNBT compound) {
        if(this.donator != null) {
            compound.putString(NBT_KEY, this.donator);
        }
        return super.write(compound);
    }

    /**
     * Read the Donator name from the NBT Compound
     * @param compound NBT Compound
     */
    @Override
    public void read(CompoundNBT compound) {
        super.read(compound);
        this.donator = compound.getString(NBT_KEY);
    }

    /**
     * Get the NBT Update Tag
     * @return NBT Update Tag
     */
    @Override
    public CompoundNBT getUpdateTag() {
        return write(super.getUpdateTag());
    }

    /**
     * Handle the NBT Update Tag
     * @param tag NBT Update Tag
     */
    @Override
    public void handleUpdateTag(CompoundNBT tag) {
        read(tag);
    }
}


And this is the Renderer class

 

package com.antiblaze.entities.renderers;

import com.antiblaze.entities.tileentity.AntiBedrockTileEntity;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

/**
 * AntiBedrock TileEntity Renderer
 */
@OnlyIn(Dist.CLIENT)
public class AntiBedrockTileEntityRenderer extends TileEntityRenderer<AntiBedrockTileEntity> {

    /**
     * Render the Tile Entity
     * @param tileEntityIn AntiBedrock Tile Entity
     * @param x TileEntity X Position
     * @param y TileEntity Y Position
     * @param z TileEntity Z Position
     * @param partialTicks TileEntity Partial Ticks
     * @param destroyStage TileEntity Destroy Stages
     */
    public void render(AntiBedrockTileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage) {
        if(tileEntityIn.getDonator() != null) {
            super.drawNameplate(tileEntityIn, tileEntityIn.getDonator(), x, y, z, 32);
        }
    }
}


What should i change to make it work with commands or make the text white?

EDIT: Solved by adding these two methods in the TileEntity code
 

@Nullable
    @Override
    public SUpdateTileEntityPacket getUpdatePacket() {
        CompoundNBT nbt = new CompoundNBT();
        nbt.putString(NBT_KEY, this.donator);
        return new SUpdateTileEntityPacket(getPos(), 1, nbt);
    }

    @Override
    public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
        CompoundNBT nbt = pkt.getNbtCompound();
        this.donator = nbt.getString(NBT_KEY);
    }

 

Edited by JimiIT92
Solved

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

Update: what i noticed is that if i set the block with the command, then relog in the world the name appears. So i guess is an entity client updating not firing?

Don't blame me if i always ask for your help. I just want to learn to be better :)

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