Posted October 18, 20195 yr updateTick method of Block is like timer. I can set when I want it to be called and delay before calling using World.udateBlockTick method. But now I want to get somehow amount of ticks left before updateTick will be called. I can use tile entity to store this value but I thin there is more optimized way because if world knows delay I set and when to call updateTick then this delay must be stored somewhere.
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