Posted October 19, 20195 yr I am not sure what is not working. this is the whole file (not including imports) for my eventHandler. @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.FORGE) public class OnPlayerJoin { static { System.out.println("PlayerLoggedInEvent registered"); } @SubscribeEvent(priority = EventPriority.HIGHEST) public void onPlayerJoin(PlayerEvent.PlayerLoggedInEvent event) { System.out.println("Player logged in"); } } The static method gets fired and prints into the console. However, when the player logs in, the print method does not print to the console. What it seems to be, is that the file is loaded, but the event isnt fired when a player logs in.. Edited October 19, 20195 yr by Elrol_Arrowsend Solved
October 19, 20195 yr @Mod.EventBusSubscriber only registers static @SubscribeEvent methods, your onPlayerJoin method isn't static. See the documentation for more details. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.