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Posted

GameRegistry.addRecipe(new ItemStack(baconiteChestplate), new Object[] {
     "T T", "TTT", "TTT",
     'T', Crystalia.baconiteIngot,
});
//tools
baconiteBow = new BaconiteBow(5010).setUnlocalizedName("Crystalia:baconiteBow"); 
LanguageRegistry.addName(baconiteBow, "Baconite Bow");

here you are registering recipes before creating the item, which is a no. this registers a null instead of the item, since the item is set to null until you have placed an instance in it

I think its my java of the variables.

Posted

GameRegistry.addRecipe(new ItemStack(baconiteChestplate), new Object[] {
     "T T", "TTT", "TTT",
     'T', Crystalia.baconiteIngot,
});
//tools
baconiteBow = new BaconiteBow(5010).setUnlocalizedName("Crystalia:baconiteBow"); 
LanguageRegistry.addName(baconiteBow, "Baconite Bow");

here you are registering recipes before creating the item, which is a no. this registers a null instead of the item, since the item is set to null until you have placed an instance in it

I think its my java of the variables.

Posted


GameRegistry.addRecipe(new ItemStack(baconiteChestplate), new Object[] {
     "T T", "TTT", "TTT",
     'T', Crystalia.baconiteIngot,
});
//tools
baconiteBow = new BaconiteBow(5010).setUnlocalizedName("Crystalia:baconiteBow"); 
LanguageRegistry.addName(baconiteBow, "Baconite Bow");

here you are registering recipes before creating the item, which is a no. this registers a null instead of the item, since the item is set to null until you have placed an instance in it

It worked!!!! Thank you sooooo much, you don't even know how happy I am. If I could hit that 'Thank You' button 1000000 times I so would.

I love this forum!

Posted


GameRegistry.addRecipe(new ItemStack(baconiteChestplate), new Object[] {
     "T T", "TTT", "TTT",
     'T', Crystalia.baconiteIngot,
});
//tools
baconiteBow = new BaconiteBow(5010).setUnlocalizedName("Crystalia:baconiteBow"); 
LanguageRegistry.addName(baconiteBow, "Baconite Bow");

here you are registering recipes before creating the item, which is a no. this registers a null instead of the item, since the item is set to null until you have placed an instance in it

It worked!!!! Thank you sooooo much, you don't even know how happy I am. If I could hit that 'Thank You' button 1000000 times I so would.

I love this forum!

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