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Posted (edited)

I have an block that stores its content when broken via the loot table functions, like this:
 

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im not sure how to acces that information from the ItemStack#addInformation method, at the moment i have this in my tile, which all works, breaking and placing stays with the same item and variable values:

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and on the add info i have this, which i knew it wouldn't work, but im not sure how to approach it:

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Edited by AlexVR
Posted
  On 11/7/2019 at 12:30 AM, AlexVR said:

But the shulker box doesn't tell you it's content on the tool tip, does it? 

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It does, look at ShulkerBoxBlock#addInformation, which itself gets called inside of BlockItem to add the block's tooltips to its item.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

Posted
  On 11/7/2019 at 12:35 AM, imacatlolol said:

It does, look at ShulkerBoxBlock#addInformation, which itself gets called inside of BlockItem to add the block's tooltips to its item.

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Just checked, it does, thanks so much!

Will post code for future searchers:

 

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