Posted December 17, 20195 yr okay so, i built my mod to give her the old tester before giving it to my brother for testing, but my custom dog's texture is one that doesnt exist anymore and it only does that in survival. if in creative, the texture is correct. 2nd problem: all the items are like this: item.modid.itemname. all of this wasnt a problem during the testing through eclipse. help!
December 17, 20195 yr Author 13 minutes ago, diesieben07 said: Post a Git repository of your mod and your built mod jar. git: https://github.com/drmdgg/marijuanacraft1.14.4 how should i upload the mod jar?
December 17, 20195 yr Author 45 minutes ago, diesieben07 said: However you please. You can attach it to your post ideally. got ya Edited December 17, 20195 yr by plugsmustard
December 17, 20195 yr Author 4 minutes ago, diesieben07 said: All resource file names must be all lowercase. they are. all the ones being used are lower case. there's extra ones that weren't deleted on the git they are now deleted Edited December 17, 20195 yr by plugsmustard
December 17, 20195 yr Author Just now, diesieben07 said: Your language file is called en_US.json, for example. alright. i fixed that. what about the texture?
December 17, 20195 yr Author 15 minutes ago, diesieben07 said: It works fine using the jar file you posted: Hide contents Checking your repository is not possible, since the code in it won't even compile. yeah its working now for no reason i can tell. tha ks for the help. PLEASE DELETE THIS TOPIC!!!
December 20, 20195 yr Author okay, so. im still having this problem. it was working for whatever reason and then just stopped and started using the wrong texture (even for the puppies). as i said, i can spawn them in with the egg, making their texture proper. but when they spawn naturally or i spawn a puppy, it uses an old (ugly) texture thats NOT even in the resources anymore.
December 21, 20195 yr Author 11 hours ago, diesieben07 said: That is not possible... Why did you delete your Git repository? Please post it again including exact instructions on how to reproduce this bug. Sorry. there was a messed up section: https://github.com/drmdgg/marijuanacraft1.14. the custom wolf will spawn with the proper texture naturally and by way of spawn egg. but when I spawn the puppies (they won't breed) using the spawn egg, it uses an old texture that isn't even in the resources anymore. and then when it grows into an adult wolf it keeps that texture. so basically what I do is make a flat world in survival with cheats (so I can change gamemode) to ensure they spawn. then I use the spawn egg on them to spawn the puppy that has the incorrect texture also, he's the most recent jar Edited December 22, 20195 yr by plugsmustard
December 21, 20195 yr Author 3 minutes ago, diesieben07 said: Untrue. It simply spawns a vanilla wolf entity. Which then grows up normally. Why does this happen? Because your Luna class extends WolfEntity and has not changed the default behavior. Please use absolute basic debugging techniques (like using F3 to check what entities are actually spawned). but if you play the jar, it spawns as a small "luna"
December 21, 20195 yr Author 10 minutes ago, diesieben07 said: Cannot reproduce with the latest jar file you provided: https://imgur.com/a/O8zuVH3 weird. cuz this is the same jar: https://imgur.com/a/4Mr8x4i how should I go about rectifying the extends wolfentity. that might fix the problem. Edited December 21, 20195 yr by plugsmustard
December 21, 20195 yr Author 7 minutes ago, diesieben07 said: However, from your video above it seems you already have a version of your code that does this, it's all the same code, same jar! 8 minutes ago, diesieben07 said: I strongly urge you to start using Git properly (not through the Github web interface) I have the desktop program now
December 21, 20195 yr Author 3 minutes ago, diesieben07 said: Again: Not possible. This is not how computers work. so you understand my confusion
December 21, 20195 yr Author 25 minutes ago, diesieben07 said: Again: Not possible. This is not how computers work. well, you sent me in the right direction. overriding that create child method worked. so thanks for that
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