Posted January 2, 20205 yr Hello Folks, Porting a custom glass block from 1.14.4 to 1.15.1. Added render layer type to make it translucent, but the bottom of the block shows through like X-ray on the ground beneath. I attached a pic that shows a vanilla glass next to my glass for example. Any thoughts? package com.kwpugh.gobber2.blocks; import java.util.List; import javax.annotation.Nullable; import com.kwpugh.gobber2.lists.BlockList; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.GlassBlock; import net.minecraft.client.util.ITooltipFlag; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.StringTextComponent; import net.minecraft.util.text.TextFormatting; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BlockGobberGlass extends GlassBlock { public BlockGobberGlass(Properties properties) { super(properties); } @OnlyIn(Dist.CLIENT) public void addInformation(ItemStack stack, @Nullable IBlockReader world, List<ITextComponent> tooltip, ITooltipFlag flag) { super.addInformation(stack, world, tooltip, flag); tooltip.add(new StringTextComponent(TextFormatting.BLUE + "A very sturdy glass block, drops the block when broken")); } } package com.kwpugh.gobber2; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import com.kwpugh.gobber2.lists.BlockList; import com.kwpugh.gobber2.util.Gobber2_Group; import com.kwpugh.gobber2.util.GobberConfig; import com.kwpugh.gobber2.util.SpecialAbilities; import com.kwpugh.gobber2.util.SupportMods; import com.kwpugh.gobber2.world.OreGenerator; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderTypeLookup; //import top.theillusivec4.curios.api.CuriosAPI; //import top.theillusivec4.curios.api.imc.CurioIMCMessage; import net.minecraft.item.ItemGroup; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.InterModComms; import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLDedicatedServerSetupEvent; import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.loading.FMLPaths; import top.theillusivec4.curios.api.CuriosAPI; import top.theillusivec4.curios.api.imc.CurioIMCMessage; @Mod(Gobber2.modid) public class Gobber2 { public static Gobber2 instance; public static final String modid = "gobber2"; public static final Logger logger = LogManager.getLogger(modid); public static final ItemGroup gobber2 = new Gobber2_Group(); public Gobber2() { instance = this; ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, GobberConfig.SERVER_CONFIG); GobberConfig.loadConfig(GobberConfig.SERVER_CONFIG, FMLPaths.CONFIGDIR.get().resolve("gobber-general.toml")); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::modSetup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::serverSetup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC); MinecraftForge.EVENT_BUS.register(this); } private void modSetup(final FMLCommonSetupEvent event) { OreGenerator.setupOregen(); OreGenerator.setupNetherOregen(); OreGenerator.setupEndOregen(); MinecraftForge.EVENT_BUS.register(new SpecialAbilities()); logger.info("Mod setup completed"); } private void clientSetup(final FMLClientSetupEvent event) { RenderType cutoutMipped = RenderType.func_228641_d_(); RenderType translucent = RenderType.func_228645_f_(); RenderTypeLookup.setRenderLayer(BlockList.gobber2_plant, cutoutMipped); RenderTypeLookup.setRenderLayer(BlockList.gobber2_plant_nether, cutoutMipped); RenderTypeLookup.setRenderLayer(BlockList.gobber2_plant_end, cutoutMipped); RenderTypeLookup.setRenderLayer(BlockList.gobber2_glass, translucent); RenderTypeLookup.setRenderLayer(BlockList.gobber2_glass_nether, translucent); RenderTypeLookup.setRenderLayer(BlockList.gobber2_glass_end, translucent); logger.info("Mod client setup completed"); } private void serverSetup(final FMLDedicatedServerSetupEvent event) { logger.info("Mod server setup completed"); } private void enqueueIMC(final InterModEnqueueEvent event) { if (SupportMods.CURIOS.isLoaded()) { InterModComms.sendTo("curios", CuriosAPI.IMC.REGISTER_TYPE, () -> new CurioIMCMessage("ring").setSize(2)); } } } Edited January 2, 20205 yr by kwpugh
January 2, 20205 yr Hey! try to use this in your block properties: Block.Properties#func_226896_b_() Is to set the block to none solid. To look like this: public class BlockGobberGlass extends GlassBlock { public BlockGobberGlass(Properties properties) { super(properties.func_226896_b_()); } @OnlyIn(Dist.CLIENT) public void addInformation(ItemStack stack, @Nullable IBlockReader world, List<ITextComponent> tooltip, ITooltipFlag flag) { super.addInformation(stack, world, tooltip, flag); tooltip.add(new StringTextComponent(TextFormatting.BLUE + "A very sturdy glass block, drops the block when broken")); } } Edited January 2, 20205 yr by xieao My Twitter: https://twitter.com/zeroneye
January 2, 20205 yr Author Thank you, that works perfectly. It is so hard to figure out out what they unmapped functions do at this point.
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