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Method:

GameRegistry.addShapelessRecipe(output, params);

Example:

GameRegistry.addShapelessRecipe(new ItemStack(Block.blockDiamond,1), new Object[]{Item.stick, Item.beefRaw});

 

First param inside shapeless recipe: what you're going to give them. In this case, its an ItemStack for blockDiamond, and you get 1.

Second Param inside shapeless recipe: Items that need to be inside the slots.

 

EDIT:

That code also goes inside your Init method.

If I helped, please click the 'Thank you'!

 

 

 

 

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