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Posted (edited)

Hey

 

Similar to how the bans list works with allowUserToConnect method, I was thinking about a way to stop the player connection before the player joins the world.

 

However, I couldn't find any ways/events that can make this happen.

 

Is there any good way to do it or is the only way by adding players to the ban list?

 

Note: if it's an event of some sort, I need to have access to the GameProfile that is created. ServerConnectionFromClientEvent or something doesn't give access to the GameProfile.

 

Any help is appreciated

 

Thanks 

Edited by Differentiation
Posted
6 minutes ago, diesieben07 said:

There is no event to disconnect as early as the ban / whitelist check.

So there is no way I can create my own ban list (more efficient than Minecraft's)? This is what I'm ultimately trying to get at.

Posted (edited)
3 minutes ago, diesieben07 said:

A PR adding an event for your needs.

I don't quite understand what you mean by PR

Basically create my own event? I'm not really sure how to create an event like that

Edited by Differentiation

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