Posted January 22, 20205 yr The name says it all. I'm trying to scan for beds around the player, but don't know how I would go about getting the blocks from the ClientWorld and scanning them for beds. Edit: Solved on my own with nested for loops and world.getBlockMeta(new BlockPos(x,y,z)).getBlock()==Blocks.BLACK_BED Edited January 22, 20205 yr by DanielMens
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